Your goal in Ultris is to make solid horizontal lines. To do so, you must move and rotate the bricks until a line is made. When a line is made, it will disappear, and everything above it will drop down. Every ten lines you make, the level will go up, and the speed will increase. You gain points for the speed you play each brick. So, by dropping a brick to the bottom, it will have been played faster, and you will gain extra points. You will also gain points for the more lines you make at once. For example, if you make four lines at once, you get more than four times the points earned when you get one line. Also, you can see the next piece you'll get in the NEXT section. This can enable you to plan your future moves.
IGDB / 14520
Ultris: The Ultimate Tetris
Your goal in Ultris is to make solid horizontal lines. To do so, you must move and rotate the bricks until a line is made. When a line is made, it will disappear, and everything above it will drop down. Every ten lines you make, the level will go up, and the speed will increase. You gain points for the speed you play each brick. So, by dropping a brick to the bottom, it will have been played faster, and you will gai Vollständige Kurzbeschreibung anzeigen
Your goal in Ultris is to make solid horizontal lines. To do so, you must move and rotate the bricks until a line is made. When a line is made, it will disappear, and everything above it will drop down. Every ten lines you make, the level will go up, and the speed will increase. You gain points for the speed you play each brick. So, by dropping a brick to the bottom, it will have been played faster, and you will gain extra points. You will also gain points for the more lines you make at once. For example, if you make four lines at once, you get more than four times the points earned when you get one line. Also, you can see the next piece you'll get in the NEXT section. This can enable you to plan your future moves.
Detailanalyse / Spielprofil
Alles über Ultris: The Ultimate Tetris: Story und Spielprinzip
Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.
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Medien / Screenshots
Ultris: The Ultimate Tetris Screenshots und Spielewelt
Spielprofil / Klartext
Ultris: The Ultimate Tetris: Release, Plattformen und Fakten
Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.
Studio & Veröffentlichung
- Entwickler
- David Pritchard
- Herausgeber
- David Pritchard
- Franchise
- Eigenständig
Spielprofil
- Modi
- Nicht angegeben
- Perspektive
- Nicht angegeben
- Themen
- Nicht angegeben
Plattform-Veröffentlichungen
- DOS 1992
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