Dragon Quest VI: Maboroshi no Daichi Cover

IGDB / 145497

Dragon Quest VI: Maboroshi no Daichi

1995 80 / 100 Adventure Role-playing (RPG) Turn-based strategy (TBS)
Dragon Quest VI is the sixth installment in the Dragon Quest series. It is the penultimate title for the Nintendo Super Famicom as well as the last game in the Zenithia trilogy, and the first game in the series to be developed by Heartbeat, rather than Chunsoft. Like every other Dragon Quest game, the setting in Dragon Quest VI is very medieval, complete with castles, knights, and magic. The main world is divided in Show full summary

Dragon Quest VI is the sixth installment in the Dragon Quest series. It is the penultimate title for the Nintendo Super Famicom as well as the last game in the Zenithia trilogy, and the first game in the series to be developed by Heartbeat, rather than Chunsoft. Like every other Dragon Quest game, the setting in Dragon Quest VI is very medieval, complete with castles, knights, and magic. The main world is divided into the Lower World and the Upper World, each with a separate but similar map. To get from one world to the other, the party uses special warps (such as in wells) or by ascending/descending colossal stairs on the world map.

World design Nicht eindeutig GameplayRole-playing

Deep dive / Spielprofil

Everything about Dragon Quest VI: Maboroshi no Daichi: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Dragon Quest VI opens as the Hero and his party of a mysterious woman and a bulky man approach Murdaw, the demon king's castle. After the woman uses an ocarina to summon a dragon, the party enters the castle and comes face to face with Murdaw. Overpowering the trio, the demon king appears to destroy each member of the party, but suddenly, the Hero wakes up in the mountain town Weaver's Peak. Tania, a young woman from Weaver's Peak, insists that he was having a bad dream and introduces herself as his sister.

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Watch / Trailer

Trailer

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Dragon Quest VI: Maboroshi no Daichi: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Heartbeat
Publisher
Enix
Franchise
Dragon Quest
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric, First person
Themes
Fantasy, Historical
03
Wo & wann

Platform releases

  • Super Famicom Dec 09, 1995

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