Star Gladiator Episode I: Final Crusade Cover

IGDB / 14680

Star Gladiator Episode I: Final Crusade

1996 75 / 100 Fighting

Star Gladiator Episode I: Final Crusade is a 1996 weapon-based 3D fighting game released by Capcom for the PlayStation-based ZN-1 arcade hardware. It was Capcom‍ '​s first polygonal fighting game, preceding the original Street Fighter EX (which Capcom had co-produced with Arika) by a few months A PlayStation port was released in October 1996. It was followed by a single sequel, Plasma Sword, in 1998.

Weltdesign Nicht eindeutig GameplayKampf-fokussiert SpielmodusMultiplayer

Detailanalyse / Spielprofil

Alles über Star Gladiator Episode I: Final Crusade: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext
Set in the 24th Century, this 3D fighter pits humans against humanoids. Combo systems and counter attacks are all there, as well as some strange characters, especially Saturn who uses two yo-yos as his main weapon. The back story to the game has humanity exploring the stars, populating planets and meeting alien races. Not all races are friendly so in 2348 the Federation starts researching a new plasma power weapon. The chap leading the research is Dr. Edward Bilstein and he discovers human's sixth sense that taps the power of the human mind. The weapon works and is a success but it is discovered that Bilstein has used real people in his experiments so he is exiled and all further work stops. Move on four years and, thanks to rumours about the Federations super weapon hostile confrontations have largely ceased and everyone is getting along, then a small band of rebels calling themselves Vollständige Beschreibung anzeigen

Set in the 24th Century, this 3D fighter pits humans against humanoids. Combo systems and counter attacks are all there, as well as some strange characters, especially Saturn who uses two yo-yos as his main weapon. The back story to the game has humanity exploring the stars, populating planets and meeting alien races. Not all races are friendly so in 2348 the Federation starts researching a new plasma power weapon. The chap leading the research is Dr. Edward Bilstein and he discovers human's sixth sense that taps the power of the human mind. The weapon works and is a success but it is discovered that Bilstein has used real people in his experiments so he is exiled and all further work stops. Move on four years and, thanks to rumours about the Federations super weapon hostile confrontations have largely ceased and everyone is getting along, then a small band of rebels calling themselves 'The Fourth Empire' attacks and wipes out an army base. It looks like Bilstein is heading towards Earth for revenge so the army puts together a team of people who can use the plasma force weapon to mount a last ditch defense of the planet.

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Merkmalbackwards compatibility Merkmaldigital distribution Merkmalplaystation network Merkmalplaystation tv support Merkmalpsone classics Merkmalshared screen

Ansehen / Trailer

Gameplay video

Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.

Spielprofil / Klartext

Star Gladiator Episode I: Final Crusade: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Capcom
Herausgeber
Capcom
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player, Split screen
Perspektive
Side view
Themen
Science fiction
03
Wo & wann

Plattform-Veröffentlichungen

  • Arcade Jul 1996
  • PlayStation Oct 25, 1996
  • PlayStation Oct 31, 1996
  • PlayStation 3 Feb 09, 2011
  • PlayStation 3 Jun 02, 2011
  • PlayStation Portable Feb 09, 2011
  • PlayStation Portable Jun 02, 2011
  • PlayStation Dec 1996

Preise / Shops

Star Gladiator Episode I: Final Crusade Preise und Angebote vergleichen

Preise beeinflussen niemals die Trefferrangfolge.

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