IFSCL: A Code Lyoko Fangame Cover

IGDB / 151975

IFSCL: A Code Lyoko Fangame

Simulator
The IFSCL is an unofficial game of the animated show Code Lyoko, professionally made by a passionate french fan for more than a decade and still in production. First and foremost, it's an interactive reproduction of the interface of the supercomputer that the nerd of the group, Jeremy, uses in an abandonned factory to send his friends in a dangerous virtual world, Lyoko. This is also 3D adventure game that happens wi Show full summary

The IFSCL is an unofficial game of the animated show Code Lyoko, professionally made by a passionate french fan for more than a decade and still in production. First and foremost, it's an interactive reproduction of the interface of the supercomputer that the nerd of the group, Jeremy, uses in an abandonned factory to send his friends in a dangerous virtual world, Lyoko. This is also 3D adventure game that happens within the 'real' world of the series. It has two main modes: "Custom Game" and "Story Mode". Custom Game is a sandbox that allows the player to change several settings about the game to create their own experience while Story Mode follows a completely new unique story separated into different chapters.

World design Open World ExperienceStory-focused StructureSandbox

Deep dive / Spielprofil

Everything about IFSCL: A Code Lyoko Fangame: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The IFSCL is an unofficial game of the animated show Code Lyoko, professionally made by a passionate french fan for more than a decade and still in production. First and foremost, it's an interactive reproduction of the interface of the supercomputer that the nerd of the group, Jeremy, uses in an abandonned factory to send his friends in a dangerous virtual world, Lyoko. This is also 3D adventure game that happens within the 'real' world of the series. It has two main modes: "Custom Game" and "Story Mode". Custom Game is a sandbox that allows the player to change several settings about the game to create their own experience while Story Mode follows a completely new unique story separated into different chapters.

2 weitere Tags
Traithacking simulator Traitnarrative adventure

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Trailer

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

IFSCL: A Code Lyoko Fangame: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Immudelki
Publisher
Nicht angegeben
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
First person, Text, Third person
Themes
Mystery, Sandbox, Science fiction
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Apr 13, 2010

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