Kick Off 2 Cover

IGDB / 15241

Kick Off 2

1990 70 / 100 Sport

Viewed top-down, the controls involve trapping the ball under your foot, giving you time to prepare passes. Running with the ball is tricky at first, as it doesn't stick to your foot the way it did in contemporary football games. Complex moves such as overhead kicks, back-heels and long-range through-ball passes can be completed with practice.

World design Nicht eindeutig Game modeMultiplayer

Deep dive / Spielprofil

Everything about Kick Off 2: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Viewed top-down, the controls involve trapping the ball under your foot, giving you time to prepare passes. Running with the ball is tricky at first, as it doesn't stick to your foot the way it did in contemporary football games. Complex moves such as overhead kicks, back-heels and long-range through-ball passes can be completed with practice.

2 weitere Tags
Traitfootball Traitsoccer

Game profile / Plain language

Kick Off 2: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Anco, Tiertex Design Studios, Enigma Variations
Publisher
Imagineer, U.S. Gold, Misawa Entertainment
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Bird view / Isometric
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • Atari ST/STE 1990
  • Super Nintendo Entertainment System 1992
  • Sega Game Gear 1991
  • Sega Master System/Mark III 1991
  • Super Nintendo Entertainment System Dec 25, 1992
  • Amiga 1990
  • Commodore C64/128/MAX 1990

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