Jak 3 Cover

IGDB / 1530

Jak 3

2004 73 / 100 Adventure Platform Shooter

Jak 3 is a platform game developed by Naughty Dog for Sony's PlayStation 2 console. The game is the sequel to Jak II, and third in the series. The game features new weapons and devices, new playable areas, and a storyline that picks up after the events of the previous games. As in the other games in the series, the player takes on the dual role of recurring protagonists Jak and Daxter.

World design Open World ExperienceCinematic GameplayExploration GameplayCombat-focused

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context
The game begins with Jak and Daxter being banished into the Wasteland by the tyrannical Count Veger for supposed crimes against Haven City. Ashelin, who opposes the banishment, gives Jak a beacon before she leaves and tells him to "stay alive". As they travel through the desert, flashbacks reveal that Haven City is at war between the Freedom League and the surviving Metal Heads and their allies, the KG Death Bots. The Palace is then destroyed by an unknown force. As Jak, Daxter, and Pecker lose consciousness, they are rescued by a group of desert-dwellers, who take them back to Spargus City. Waking up in Spargus, the King, Damas, says that Jak must earn his place in the civilization by proving himself as a warrior in both the Arena challenges and by serving the city, who his "life now belongs to" for being rescued. His missions involve recovering artifacts after sandstorms, racing for b Show full description

The game begins with Jak and Daxter being banished into the Wasteland by the tyrannical Count Veger for supposed crimes against Haven City. Ashelin, who opposes the banishment, gives Jak a beacon before she leaves and tells him to "stay alive". As they travel through the desert, flashbacks reveal that Haven City is at war between the Freedom League and the surviving Metal Heads and their allies, the KG Death Bots. The Palace is then destroyed by an unknown force. As Jak, Daxter, and Pecker lose consciousness, they are rescued by a group of desert-dwellers, who take them back to Spargus City. Waking up in Spargus, the King, Damas, says that Jak must earn his place in the civilization by proving himself as a warrior in both the Arena challenges and by serving the city, who his "life now belongs to" for being rescued. His missions involve recovering artifacts after sandstorms, racing for both buggies and Leaper lizards for upgrades, Eco crystals and buggies, catching Kanga rats upon a Leaper lizard, and several other odd jobs in the oasis city. Most important among these events is that Jak is bestowed Light Eco abilities to balance the darkness within, granted to him at the Precursor temple by an oracle who believes that Jak is the last hope for the civilization. These powers include time-slowing abilities, healing powers, shield abilities, and even flight. Along the way, Jak befriends the Precursor Monk, Seem, and a buggy garage owner, Kliever – who initially dislike him until he gains their trust over time. During one of Damas' missions into the desert, Jak is found by Ashelin, who reveals that she knew Damas would find him since she knew he would check his old beacons. She refuses to tell him how she knows Damas and then begs Jak to come back to Haven City to defend it from the Metal Heads and the new Krimzon Guard Deathbots. Still embittered about being exiled, he refuses to return. Ashelin leaves him, but later, after finding out what the evil Count Veger has in store for his friends, Jak changes his mind and makes the journey via transport to Haven City. Jak and Daxter help reunite the resistance in Haven, who is divided due to barriers put up by enemies, and give them hope that they can beat back the Metal Heads and Deathbots.

ExperienceCinematic GameplayExploration GameplayCombat-focused GenreAdventure GenrePlatform GenreShooter ThemeAction ThemeComedy ThemeOpen world
65 weitere Tags
ThemeScience fiction Trait60 fps on consoles Traitaction-adventure Traitalter ego Traitancient advanced civilization technology Traitanthropomorphism Traitartificial intelligence Traitauto-saving Traitbacktracking Traitbeen here before Traitbig head mode Traitboss fight Traitbreaking the fourth wall Traitbuilding Traitcameo appearance Traitcarjacking Traitcinematic jump Traitclimbing Traitcollectibles Traitcollection marathon Traitcombat-based platformer Traitcomic relief Traitcutscene menu Traitdamage over time Traitday/night cycle Traitdescendants of other characters Traitdestructible environment Traitdeveloper commentary Traitdisc streaming Traitexploration Traitgreatest hits Traitinvented language Traitlanguage selection Traitmale protagonist Traitmascot Traitmaze Traitmirror mode Traitmoving platforms Traitnew game plus Traitnobilitease Traitnon-player character Traitplatform exclusive Traitplaystation network Traitplaystation trophies Traitplot twist Traitpolygonal 3d Traitprotagonist's name in the title Traitrail shooting segment Traitranking system Traitrunning gag Traitrunning towards the screen Traitsecret identity Traitsequel Traitsuperpowers Traitswimming Traitteleportation Traittime paradox Traittime travel Traittime trials Traittrilogy Traitupgradeable weapons Traituseable vehicles Traitvoice acting Traitwall jump Traitworld map

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Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Naughty Dog
Publisher
Sony Interactive Entertainment
Franchise
Jak and Daxter
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Third person
Themes
Action, Comedy, Open world, Science fiction
03
Wo & wann

Platform releases

  • PlayStation 4 Dec 06, 2017
  • PlayStation 2 Nov 09, 2004
  • PlayStation 2 Nov 26, 2004

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