Fighters Megamix Cover

IGDB / 1550

Fighters Megamix

1996 70 / 100 Arcade Fighting
Fighters Megamix is a 1996 fighting game developed by AM2 for the Sega Saturn and Game.com. It combines several characters from various Sega games, from the complete cast of Virtua Fighter 2 and Fighting Vipers to Janet from Virtua Cop 2 and the Hornet car from Daytona USA, while allowing to play the bosses of both games without codes. Highly advertised, it followed Virtua Fighter 2 as a high-profile 3D fighting game Vollständige Kurzbeschreibung anzeigen

Fighters Megamix is a 1996 fighting game developed by AM2 for the Sega Saturn and Game.com. It combines several characters from various Sega games, from the complete cast of Virtua Fighter 2 and Fighting Vipers to Janet from Virtua Cop 2 and the Hornet car from Daytona USA, while allowing to play the bosses of both games without codes. Highly advertised, it followed Virtua Fighter 2 as a high-profile 3D fighting game for the Sega Saturn. Intended as an introduction to Virtua Fighter 3 (which was never released for the Saturn), Fighters Megamix utilized the concept originally used by The King of Fighters, whereby characters and styles from different games were mixed together. Not only the open ended rings from VF are present (but now, with no ring-out), but also the closed cages from Fighting Vipers. VF characters have new moves taken from VF3, but the most impressive feature was the dodge move, which allowed characters to sidestep, avoiding a dangerous blow and opening at the same time room for a counter. Sega capitalized on this, calling Fighters Megamix the first "real 3D" fighting game in the market. Unlike most of AM2's games of the era, Fighters Megamix did not have an arcade release. In 1998 a Game.com port was released by Tiger Electronics.

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Gemeinsame DNA
✓ Arcade Genre ✓ Action Thema ✓ Multiplayer Modus ✓ Single player Modus ✓ Side view Perspektive ✓ Kampf-fokussiert Spielgefühl ✓ Multiplayer Spielgefühl
Einordnung

Weltdesign in IGDB nicht eindeutig klassifiziert

Weltdesign Nicht eindeutig GameplayKampf-fokussiert SpielmodusMultiplayer

Detailanalyse / Spielprofil

Alles über Fighters Megamix: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext
Fighters Megamix is a 1996 fighting game developed by AM2 for the Sega Saturn and Game.com. It combines several characters from various Sega games, from the complete cast of Virtua Fighter 2 and Fighting Vipers to Janet from Virtua Cop 2 and the Hornet car from Daytona USA, while allowing to play the bosses of both games without codes. Highly advertised, it followed Virtua Fighter 2 as a high-profile 3D fighting game for the Sega Saturn. Intended as an introduction to Virtua Fighter 3 (which was never released for the Saturn), Fighters Megamix utilized the concept originally used by The King of Fighters, whereby characters and styles from different games were mixed together. Not only the open ended rings from VF are present (but now, with no ring-out), but also the closed cages from Fighting Vipers. VF characters have new moves taken from VF3, but the most impressive feature was the dodg Vollständige Beschreibung anzeigen

Fighters Megamix is a 1996 fighting game developed by AM2 for the Sega Saturn and Game.com. It combines several characters from various Sega games, from the complete cast of Virtua Fighter 2 and Fighting Vipers to Janet from Virtua Cop 2 and the Hornet car from Daytona USA, while allowing to play the bosses of both games without codes. Highly advertised, it followed Virtua Fighter 2 as a high-profile 3D fighting game for the Sega Saturn. Intended as an introduction to Virtua Fighter 3 (which was never released for the Saturn), Fighters Megamix utilized the concept originally used by The King of Fighters, whereby characters and styles from different games were mixed together. Not only the open ended rings from VF are present (but now, with no ring-out), but also the closed cages from Fighting Vipers. VF characters have new moves taken from VF3, but the most impressive feature was the dodge move, which allowed characters to sidestep, avoiding a dangerous blow and opening at the same time room for a counter. Sega capitalized on this, calling Fighters Megamix the first "real 3D" fighting game in the market. Unlike most of AM2's games of the era, Fighters Megamix did not have an arcade release. In 1998 a Game.com port was released by Tiger Electronics.

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Merkmalcrossover Merkmalhand-to-hand combat Merkmalhigh score Merkmalmartial arts Merkmalparticle system Merkmalpolygonal 3d Merkmalwrestling moves in non-wrestling games

Spielprofil / Klartext

Fighters Megamix: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Sega AM2
Herausgeber
Sega
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspektive
Side view
Themen
Action
03
Wo & wann

Plattform-Veröffentlichungen

  • Sega Saturn 1997
  • Sega Saturn May 13, 1997
  • Sega Saturn Dec 21, 1996

Preise / Shops

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