SoulCalibur Cover

IGDB / 1564

SoulCalibur

1998 72 / 100 Arcade Fighting
SoulCalibur is a weapon-based 3D fighting game developed by Project Soul and produced by Namco. It is the second game in the Soul series, preceded by Soul Edge (1996). Originally released in arcades in 1998, it ran on the Namco System 12 hardware. In 1999 it was ported to the Dreamcast with improved graphics and new features. The North American version was released in September 1999 as a launch title for the Dreamcas Vollständige Kurzbeschreibung anzeigen

SoulCalibur is a weapon-based 3D fighting game developed by Project Soul and produced by Namco. It is the second game in the Soul series, preceded by Soul Edge (1996). Originally released in arcades in 1998, it ran on the Namco System 12 hardware. In 1999 it was ported to the Dreamcast with improved graphics and new features. The North American version was released in September 1999 as a launch title for the Dreamcast and was part of the successful launch of the new console. It became available as a downloadable title on Xbox 360's Xbox Live Marketplace in 2008. The title brought many innovations to the fighting game genre that include a heavy emphasis on weapons and a unique eight-way movement system. Soulcalibur is widely regarded as one of the best Dreamcast titles and is one of the most critically acclaimed fighting games of all time.

Weltdesign Nicht eindeutig GameplaySurvival ErlebnisEntscheidungen GameplayKampf-fokussiert SpielmodusMultiplayer

Detailanalyse / Spielprofil

Alles über SoulCalibur: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext
The mystical sword of the legends, the "Soul Edge", ended up in the hands of the dreaded pirate Cervantes de Leon of Spain. For the next 25 years, he stayed dormant on the remnants of a Spanish port town, taking the souls of those who reached him during their search of the sword. His reign of terror was soon to start, but through the joined efforts of Greek divine warrior Sophitia Alexandra and Japanese ninja Taki, he was stopped and killed, with one of the twin Soul Edge blades being shattered in the process. As it was about to tear itself apart, young Prussian knight Siegfried Schtauffen approached the port town and battled Cervantes, whose corpse had been momentarily reanimated through Soul Edge's will. After emerging victorious, Siegfried's attention turned unto the sword. The moment he took the hilt of the cursed blade, Soul Edge released a bright column of light into the sky. This Vollständige Beschreibung anzeigen

The mystical sword of the legends, the "Soul Edge", ended up in the hands of the dreaded pirate Cervantes de Leon of Spain. For the next 25 years, he stayed dormant on the remnants of a Spanish port town, taking the souls of those who reached him during their search of the sword. His reign of terror was soon to start, but through the joined efforts of Greek divine warrior Sophitia Alexandra and Japanese ninja Taki, he was stopped and killed, with one of the twin Soul Edge blades being shattered in the process. As it was about to tear itself apart, young Prussian knight Siegfried Schtauffen approached the port town and battled Cervantes, whose corpse had been momentarily reanimated through Soul Edge's will. After emerging victorious, Siegfried's attention turned unto the sword. The moment he took the hilt of the cursed blade, Soul Edge released a bright column of light into the sky. This was known as the "Evil Seed", bound to bring calamity and death in its wake. Three years after those events, Soul Edge uses Siegfried as its host, and now Siegfried is Nightmare, a knight wearing azure armor and sporting a hideously deformed right arm. Europe plunges into a vortex of slaughters as he and his followers claim souls to strengthen the blade in its weakened state. Unknown to them, a group of warriors met on their journey to stop Soul Edge, and with them, three sacred weapons join once again.

GameplaySurvival ErlebnisEntscheidungen GameplayKampf-fokussiert SpielmodusMultiplayer GenreArcade GenreFighting ThemaAction ThemaFantasy ThemaHistorical
45 weitere Tags
Merkmal60 fps on consoles Merkmalachievements Merkmalalternate costumes Merkmalanimation canceling Merkmalbots Merkmalbritish accent Merkmalcharacter select screen Merkmalcorruption Merkmaldark second act Merkmaldigital distribution Merkmaldigital rights management Merkmaldimension travel Merkmalenvironmental kill Merkmalgame critics awards Merkmalgeometry Merkmalgrapple Merkmalin-game moves list Merkmalinteractive achievement awards 2000 Merkmallaunch titles Merkmallevel select map Merkmalmartial arts Merkmalmelee Merkmalmotion capture animation Merkmalmultiple endings Merkmalno blood Merkmalnot-so-bad guys Merkmalold-fashioned english Merkmalpirates Merkmalpolygonal 3d Merkmalrandom character selection Merkmalrat Merkmalreal-time combat Merkmalreptilian humanoid Merkmalrushdown Merkmalsadism Merkmalsamurai Merkmalsoul edge Merkmalsurvival mode Merkmalsword & sorcery Merkmaltwo-handed weapons Merkmalundead pirates Merkmalunlockables Merkmalvmu support Merkmalwomen in refrigerators syndrome Merkmalxbox one backwards compatibility

Ansehen / Trailer

Gameplay video

Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.

Spielprofil / Klartext

SoulCalibur: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Project Soul
Herausgeber
Namco
Franchise
SoulCalibur
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspektive
Third person
Themen
Action, Fantasy, Historical
03
Wo & wann

Plattform-Veröffentlichungen

  • Android Nov 20, 2013
  • Arcade Jul 30, 1998
  • Dreamcast Dec 01, 1999
  • Xbox 360 Jul 02, 2008
  • Arcade 1998
  • Dreamcast Aug 05, 1999
  • iOS Jan 19, 2012
  • Dreamcast Sep 09, 1999

Preise / Shops

SoulCalibur Preise und Angebote vergleichen

Preise beeinflussen niemals die Trefferrangfolge.

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