Silverfall Cover

IGDB / 15718

Silverfall

2007 61 / 100 Adventure Hack and slash/Beat 'em up Role-playing (RPG)

Silverfall, a once glorious city, lies in the fantastical Kingdom of Nelwë, where the forces of Technology and Nature are strongly opposed. Symptoms of this terrible conflict have begun to manifest physically as melded cyberbiologic organics and living steam-driven automatons.

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Shared DNA
Adventure Genre Role-playing (RPG) Genre Action Theme Fantasy Theme Single player Mode Combat-focused Game feel Role-playing Game feel
World design Nicht eindeutig Game feelChallenging GameplayCombat-focused GameplayRole-playing

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Silverfall, a once glorious city, lies in the fantastical Kingdom of Nelwë, where the forces of Technology and Nature are strongly opposed. Symptoms of this terrible conflict have begun to manifest physically as melded cyberbiologic organics and living steam-driven automatons.

Game feelChallenging GameplayCombat-focused GameplayRole-playing GenreAdventure GenreHack and slash/Beat 'em up GenreRole-playing (RPG) ThemeAction ThemeFantasy
19 weitere Tags
Traitbink video Traitbow and arrow Traitdifficulty level Traitdigital distribution Traiteasy mode Traitlevel scaling Traitleveling up Traitloot gathering Traitmagic Traitmana Traitpotion Traitrobots Traitsave point Traitskill tree Traitstatus effects Traitsteam Traitsteampunk Traittreasure chest Traitupgradeable weapons

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Trailer

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Game profile / Plain language

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Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Focus Entertainment
Publisher
Monte Cristo
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Action, Fantasy
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Feb 02, 2007
  • PlayStation Portable Sep 14, 2007

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