James Bond 007: A View to a Kill Cover

IGDB / 1650

James Bond 007: A View to a Kill

1985 Adventure

"James Bond 007: A View to a Kill" is a text adventure based on the James Bond film of the same name. Released in 1985 for DOS, Macintosh and Apple II computers, it was developed by Angelsoft, Inc. and published by Mindscape Inc.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about James Bond 007: A View to a Kill: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

You are James Bond 007 and you must stop Max Zorin from destroying Silicon Valley and dominating the microchip market. If you fail, Max Zorin will flood Silicon Valley by creating a major earthquake. The gameplay is similar to Goldfinger but it doesn't follow the movie as closely. The game will take you to the Siberian Mountains, Paris, and San Francisco.

8 weitere Tags
Traitbased on - movie Traitdeath Traitespionage Traitexplosion Traitinteractive fiction Traitlicensed game Traitspy Traittie-in

Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

James Bond 007: A View to a Kill: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Angelsoft, Inc.
Publisher
Mindscape
Franchise
James Bond
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Text
Themes
Thriller
03
Wo & wann

Platform releases

  • DOS 1985
  • Mac 1986
  • Apple II Aug 18, 1985

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