Emerald Eyes Cover

IGDB / 168394

Emerald Eyes

2006 Adventure Point-and-click

"It all startet with a dream. I saw myself - standing in front of a swimming bath. I felt strange. I felt strong. I felt the desire to kill. I knew my victim. She was in there. She had to die, she had to drown. Water was the first element. I couldn't stop myself. I had to kill..."

World design Nicht eindeutig MoodHorror

Deep dive / Spielprofil

Everything about Emerald Eyes: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

"It all startet with a dream. I saw myself - standing in front of a swimming bath. I felt strange. I felt strong. I felt the desire to kill. I knew my victim. She was in there. She had to die, she had to drown. Water was the first element. I couldn't stop myself. I had to kill..."

Game profile / Plain language

Emerald Eyes: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Sinitrena
Publisher
Nicht angegeben
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Nicht angegeben
Themes
Horror
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Jul 24, 2006

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