Welcome to GameCube World!! Cover

IGDB / 175969

Welcome to GameCube World!!

2001 Simulator
Welcome to GameCube World!! (also known by the informal name Peach's Castle) is a tech demo for Nintendo GameCube. In 2001, Nintendo sent various developers an interactive Tech Demo in order to show them the graphical capabilities of their new console as part of the Nintendo GameCube Software Development Kit. In this demo, the player controls a red arrow that can go through various places in Peach's Castle from Super Vollständige Kurzbeschreibung anzeigen

Welcome to GameCube World!! (also known by the informal name Peach's Castle) is a tech demo for Nintendo GameCube. In 2001, Nintendo sent various developers an interactive Tech Demo in order to show them the graphical capabilities of their new console as part of the Nintendo GameCube Software Development Kit. In this demo, the player controls a red arrow that can go through various places in Peach's Castle from Super Mario 64. In different rooms it shows different graphical effects, which includes the following: large textures, bumps and shadows, anti-aliasing, local lighting, projection textures, environment mapping, and maximum polygons. The castle is referred to in the game as Peach Castel (castel is an old French word for castle).

Weltdesign Nicht eindeutig

Detailanalyse / Spielprofil

Alles über Welcome to GameCube World!!: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

Welcome to GameCube World!! (also known by the informal name Peach's Castle) is a tech demo for Nintendo GameCube. In 2001, Nintendo sent various developers an interactive Tech Demo in order to show them the graphical capabilities of their new console as part of the Nintendo GameCube Software Development Kit. In this demo, the player controls a red arrow that can go through various places in Peach's Castle from Super Mario 64. In different rooms it shows different graphical effects, which includes the following: large textures, bumps and shadows, anti-aliasing, local lighting, projection textures, environment mapping, and maximum polygons. The castle is referred to in the game as Peach Castel (castel is an old French word for castle).

3 weitere Tags
Merkmalgamecube Merkmalmario Merkmaltech demo

Ansehen / Trailer

Gameplay Video

Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.

Spielprofil / Klartext

Welcome to GameCube World!!: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Nintendo Entertainment Analysis & Development
Herausgeber
Nintendo
Franchise
Mario
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
Bird view / Isometric
Themen
Fantasy
03
Wo & wann

Plattform-Veröffentlichungen

  • Nintendo GameCube 2001

Preise / Shops

Welcome to GameCube World!! Preise und Angebote vergleichen

Preise beeinflussen niemals die Trefferrangfolge.

Physische Shop-Suche

Edition und Plattform gezielt suchen

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