Welcome to GameCube World!! Cover

IGDB / 175969

Welcome to GameCube World!!

2001 Simulator
Welcome to GameCube World!! (also known by the informal name Peach's Castle) is a tech demo for Nintendo GameCube. In 2001, Nintendo sent various developers an interactive Tech Demo in order to show them the graphical capabilities of their new console as part of the Nintendo GameCube Software Development Kit. In this demo, the player controls a red arrow that can go through various places in Peach's Castle from Super Show full summary

Welcome to GameCube World!! (also known by the informal name Peach's Castle) is a tech demo for Nintendo GameCube. In 2001, Nintendo sent various developers an interactive Tech Demo in order to show them the graphical capabilities of their new console as part of the Nintendo GameCube Software Development Kit. In this demo, the player controls a red arrow that can go through various places in Peach's Castle from Super Mario 64. In different rooms it shows different graphical effects, which includes the following: large textures, bumps and shadows, anti-aliasing, local lighting, projection textures, environment mapping, and maximum polygons. The castle is referred to in the game as Peach Castel (castel is an old French word for castle).

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Welcome to GameCube World!!: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Welcome to GameCube World!! (also known by the informal name Peach's Castle) is a tech demo for Nintendo GameCube. In 2001, Nintendo sent various developers an interactive Tech Demo in order to show them the graphical capabilities of their new console as part of the Nintendo GameCube Software Development Kit. In this demo, the player controls a red arrow that can go through various places in Peach's Castle from Super Mario 64. In different rooms it shows different graphical effects, which includes the following: large textures, bumps and shadows, anti-aliasing, local lighting, projection textures, environment mapping, and maximum polygons. The castle is referred to in the game as Peach Castel (castel is an old French word for castle).

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Traitgamecube Traitmario Traittech demo

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Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Welcome to GameCube World!!: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Nintendo Entertainment Analysis & Development
Publisher
Nintendo
Franchise
Mario
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Fantasy
03
Wo & wann

Platform releases

  • Nintendo GameCube 2001

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