Chrono Cross Cover

IGDB / 1804

Chrono Cross

1999 85 / 100 Adventure Role-playing (RPG) Turn-based strategy (TBS)
CHRONO CROSS, the sequel to the SNES favorite CHRONO TRIGGER, is one of the most ambitious role-playing games ever made. There are over 40 playable characters, each with their back-story, special moves, abilities, and weapons. The story spans two discs and follows the story of Serge, a young man who is able to cross dimensions. Suddenly he is pulled between worlds, trying to figure out his own past at the same time. Show full summary

CHRONO CROSS, the sequel to the SNES favorite CHRONO TRIGGER, is one of the most ambitious role-playing games ever made. There are over 40 playable characters, each with their back-story, special moves, abilities, and weapons. The story spans two discs and follows the story of Serge, a young man who is able to cross dimensions. Suddenly he is pulled between worlds, trying to figure out his own past at the same time. The graphics are bright and beautiful, utilizing the PlayStation's capabilities to the fullest. The polygonal character models are huge and detailed, and the pre-rendered backgrounds are immaculately detailed. The music is composed and arranged by Yasunori Mitsuda, and features very realistic-sounding synthesizers. The battle system revolves around Elements, which are used to grant magical powers, as well as to summon huge monsters. For anyone that wanted to see the story of CHRONO TRIGGER continue, this is your chance.

World design Open World ExperienceChoices GameplayRole-playing

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Serge is a young boy from a fishermen's village. One day, while strolling on the sea shore with his sweetheart, Serge suddenly disappears. He comes back to senses several moments later. Everything seems just the same as it was before, but when Serge visits his home village, nobody recognizes him. He hears from people that he has been dead for ten years. Serge begins to realize that he is now in a parallel world. His first and only wish is to find a way to return home, but, in order to do that, he must understand what has caused the existence of parallel words, allowing inter-dimensional travel. His quest will also reveal to him the truth about his own existence.

ExperienceChoices GameplayRole-playing GenreAdventure GenreRole-playing (RPG) GenreTurn-based strategy (TBS) ThemeFantasy ThemeOpen world Traita.i. companion Traitalternate reality Traitambient music Traitancient advanced civilization technology Traitandrogyny Traitanime Traitanother world Traitanthropomorphism Traitapocalypse Traitarmageddon Traitattributes Traitaudio logs Traitbacktracking Traitbackwards compatibility Traitbattle screen Traitboss fight Traitbranching storyline Traitbritish accent Traitchosen one Traitcoming of age Traitcross-dressing Traitdamage over time Traitdark past Traitdark second act Traitdeath Traitdepression Traitdialogue trees Traitdigital distribution Traitdimension travel Traitdreams Traitdual wielding Traitfan translation - portuguese Traitfate Traitfetch quests Traitflashback Traitgreatest hits Traitgrinding Traitgroundhog day scenario Traitguitar playing Traithealer Traithuman Traitinteractive environments Traitj-pop Traitjester Traitkill quest Traitleveling up Traitlgbtq Traitlicensed soundtrack Traitloot gathering Traitmagic Traitmercenary Traitminigames Traitmissing relative Traitmoral decisions Traitmultiple endings Traitmultiple protagonists Traitnew game plus Traitnew protagonist in sequel Traitnon-linear storytelling Traitnon-player character Traitnot-so-bad guys Traitnudity Traitoriginal soundtrack release Traitoverworld Traitparallel worlds Traitparty system Traitplatform exclusive Traitplaystation network Traitplaystation tv support Traitplaystation underground Traitplot twist Traitpoisoning Traitpolygonal 3d Traitpotion Traitpower glove Traitpower of friendship Traitpre-order exclusive Traitpre-rendered backgrounds Traitpropaganda Traitpsone classics Traitpuppet Traitracism Traitrobots Traitsave file unlockables Traitsave point Traitsaving the world Traitsecret history Traitsequel Traitsilent protagonist Traitsleeping Traitspiritual successor Traitstat tracking Traitstatus effects Traitsummoning support Traitsurprising character switches Traitthrowing weapons Traittime manipulation Traittime paradox Traittime travel Traittimeskip Traittragic hero Traittragic villain Traitturn-based Traitupgradeable weapons Traitvillain turned good

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Gameplay Video

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Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Square Product Development Division 3
Publisher
Square Enix, Sony Computer Entertainment, Square Electronic Arts, Square
Franchise
Chrono
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Fantasy, Open world
03
Wo & wann

Platform releases

  • PlayStation Aug 15, 2000
  • PlayStation 3 Nov 08, 2011
  • PlayStation Portable Nov 08, 2011
  • PlayStation 3 Jul 06, 2011
  • PlayStation Portable Jul 06, 2011
  • PlayStation Nov 18, 1999

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