Violet Cover

IGDB / 184526

Violet

2013 Platform

A 2D platformer where colors can be turned on or off.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Violet: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
Violet was always shy. She had few male friends growing up, and saw their differences as a divide between them. It became her nature to be cautious and reserved around boys. Eventually, once her teenage years were behind her, she responded to displays of interest with indifference as a way to hide her apprehension. In this way she avoided something she felt she should have learnt years ago, and as time went on it became easier to convince herself that it was now too late to ever bother learning. To this end, Violet set up more and more barriers between herself and anyone who would show interest in her. Eventually she began to actively push people away. Violet led herself to believe that the only way she would find love in her life was if it was destined. If, somehow, fate so ordained that there was one person in all the world meant for her. Someone who would break through each o Show full description

Violet was always shy. She had few male friends growing up, and saw their differences as a divide between them. It became her nature to be cautious and reserved around boys. Eventually, once her teenage years were behind her, she responded to displays of interest with indifference as a way to hide her apprehension. In this way she avoided something she felt she should have learnt years ago, and as time went on it became easier to convince herself that it was now too late to ever bother learning. To this end, Violet set up more and more barriers between herself and anyone who would show interest in her. Eventually she began to actively push people away. Violet led herself to believe that the only way she would find love in her life was if it was destined. If, somehow, fate so ordained that there was one person in all the world meant for her. Someone who would break through each obstacle and each barrier she had put up. Violet was convinced that if such a person existed, then they would persevere. These obstacles and barriers were, after all, a part of her. And could she ever be happy with someone who could not accept her as she was? After countless years, a man such as Violet had always dreamed of arrived. He was perseverant where she was apprehensive, adoring where she was withdrawn, understanding where she was resentful. He had the capacity to overcome their differences. And he would have loved her. But Violet was no longer there.

3 weitere Tags
Trait2d Traitgame jam Traitpixelated

Watch / Trailer

Dev Diary

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Violet: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Managore
Publisher
Daniel Linssen, Managore
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspective
Side view
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Oct 28, 2013

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