The story "Code Name: Liberator" describes the premise of the arcade game in detail and was included as a special insert in two comic books cover dated January 1983. Characters and concepts from the comic exist throughout the game. In the opening screen of the arcade game, Commander Champion of the "Atari Force" asks the player to help free the galaxy from the evil Malaglon Army.
IGDB / 18456
Liberator
Liberator is commonly described as the opposite of Missile Command. The objective of Missile Command is to defend your bases from a space-based attack. Liberator's objective is the exact opposite, destroy enemy bases as you orbit their planet. Liberator was released by Atari in 1982. The arcade game was not very popular and only 762 arcade machines were ever made.
Deep dive / Spielprofil
Everything about Liberator: story and gameplay
A structured look at the narrative, game feel, and traits that define this game.
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Media / Screenshots
Liberator screenshots and game world
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Gameplay Video
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Game profile / Plain language
Liberator: release, platforms, and facts
Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studio & publishing
- Developer
- Atari
- Publisher
- Atari
- Franchise
- Standalone
Spielprofil
- Modi
- Multiplayer, Single player
- Perspective
- Third person
- Themes
- Action, Science fiction
Platform releases
- Arcade 1982
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