The Binding of Isaac: Game Boy Edition Cover

IGDB / 185917

The Binding of Isaac: Game Boy Edition

2020 Arcade

A demake for the classic roguelike The Binding of Isaac originally developed by Edmund McMillen and Florian Himsl. This homebrew redesign of the game was built from the ground up to run on the original Game Boy hardware itself (meaning it will require an emulator to play on the PC).

World design Nicht eindeutig StructureRoguelike

Deep dive / Spielprofil

Everything about The Binding of Isaac: Game Boy Edition: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

A demake for the classic roguelike The Binding of Isaac originally developed by Edmund McMillen and Florian Himsl. This homebrew redesign of the game was built from the ground up to run on the original Game Boy hardware itself (meaning it will require an emulator to play on the PC).

9 weitere Tags
Trait2d Traitdemake Traitopen-source Traitpixel art Traitretro Traitretroachievements Traitroguelike Traitunofficial Traitunofficial port

Game profile / Plain language

The Binding of Isaac: Game Boy Edition: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Joshua Robertson
Publisher
Joshua Robertson
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Action
03
Wo & wann

Platform releases

  • Game Boy Sep 06, 2020

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