Cyborg Cover

IGDB / 18748

Cyborg

1981 Adventure

A science fiction text adventure game in which an artificial intelligence is electronically merged with your body as the result of a scientific experiment. Your mission is to find a source of energy to keep you alive. The game uses a text parser, except for character interaction, during which you choose a question from a predetermined list.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Cyborg: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

You awaken in a strange inhospitable environment. You have no idea who you are, where you are or what you're doing there. All you know is that you are hungry...very hungry. Slowly, painfully, you pull yourself to your feet. You feel an odd stiffness on your left side. You hear a weird electronic buzz in your head. You catch a rippling reflection in a small puddle, and suddenly you remember: the Operation! You have been transformed into a Cyborg - half human, half cybernetic. An extremely advanced computer has been planted into your brain. Half your body has been replaced with sophisticated bionics. Your machine-half gives you new, undreamed-of-powers - but you have paid for this gain with the loss of half of your humanity. You begin wandering in search of sustenance. Slowly, your two half-brains begin to mesh. New perceptions emerge. As you grow stronger, your memory begins to return, and the computer brain's memory cells repair themselves. You begin, finally, to sense why you have been put here...and what you must do to get out...

2 weitere Tags
Traitcyberpunk Traitinteractive fiction

Game profile / Plain language

Cyborg: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Sentient Software Inc., Sentient Software Inc.
Publisher
Brøderbund Software, Sentient Software Inc.
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Text
Themes
Science fiction
03
Wo & wann

Platform releases

  • Apple II 1981
  • Commodore C64/128/MAX 1982
  • DOS 1982
  • Mac 1984
  • Atari 8-bit 1982

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