Moon Cresta Cover

IGDB / 18762

Moon Cresta

1980 79 / 100 Arcade Shooter
Moon Cresta is an arcade game released in 1980 by Nichibutsu. A moving starfield gives the impression of vertical scrolling, but the game is a fixed shooter in the vein of Namco's Galaxian. Incentive Software published a version of this arcade game for many 8-bit home computers of the time. Dempa also released a port of both Moon Cresta and Terra Cresta for the X68000. It was also released on the Wii Virtual Console Show full summary

Moon Cresta is an arcade game released in 1980 by Nichibutsu. A moving starfield gives the impression of vertical scrolling, but the game is a fixed shooter in the vein of Namco's Galaxian. Incentive Software published a version of this arcade game for many 8-bit home computers of the time. Dempa also released a port of both Moon Cresta and Terra Cresta for the X68000. It was also released on the Wii Virtual Console in Japan on March 9, 2010 and PlayStation 4 (Arcade Archives) in 2014.

World design Nicht eindeutig GameplayCombat-focused Game modeMultiplayer

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Moon Cresta is an arcade game released in 1980 by Nichibutsu. A moving starfield gives the impression of vertical scrolling, but the game is a fixed shooter in the vein of Namco's Galaxian. Incentive Software published a version of this arcade game for many 8-bit home computers of the time. Dempa also released a port of both Moon Cresta and Terra Cresta for the X68000. It was also released on the Wii Virtual Console in Japan on March 9, 2010 and PlayStation 4 (Arcade Archives) in 2014.

GameplayCombat-focused Game modeMultiplayer GenreArcade GenreShooter ThemeAction ThemeScience fiction
9 weitere Tags
Traitbackwards compatibility Traitdigital distribution Traitplaystation network Traitplaystation tv support Traitpsone classics Traitshoot 'em up Traitspace shooter Traitspaceship Traitwii virtual console

Watch / Trailer

Gameplay video

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Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Nichibutsu
Publisher
Incentive Software, Sega, Taito, Centuri, HAMSTER
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Bird view / Isometric
Themes
Action, Science fiction
03
Wo & wann

Platform releases

  • PlayStation Portable Nov 14, 2007
  • PlayStation 3 Nov 14, 2007
  • Arcade 1980
  • Arcade Jun 15, 1980
  • Arcade Feb 15, 1980
  • PlayStation Jun 20, 2002
  • Wii Mar 09, 2010
  • ZX Spectrum 1985
  • Commodore C64/128/MAX 1985
  • Dragon 32/64 1986
  • Amstrad CPC 1986
  • BBC Microcomputer System 1986

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