The Goonies II Cover

IGDB / 18916

The Goonies II

1987 67 / 100 Adventure Platform Shooter

The Goonies II features two modes of play: platform and first-person. Most of the game is played as the former as the player works through a non-linear map. The player moves Mikey to new areas of the map by ladders or doors that may act as warp zones. Several different types of zones are found in the game, each with distinct enemies, graphics and music.

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

Everything about The Goonies II: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The Goonies II features two modes of play: platform and first-person. Most of the game is played as the former as the player works through a non-linear map. The player moves Mikey to new areas of the map by ladders or doors that may act as warp zones. Several different types of zones are found in the game, each with distinct enemies, graphics and music.

10 weitere Tags
Traitaction-adventure Traitbased on - movie Traitbroken english Traitcheat code Traitdirect continuation Traitfan translation - galician Traitjapanese games based on western ips Traitlicensed soundtrack Traitmetroidvania Traitsequel

Game profile / Plain language

The Goonies II: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Konami Industry
Publisher
Nintendo, Konami Industry
Franchise
The Goonies
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Action
03
Wo & wann

Platform releases

  • Nintendo Entertainment System Dec 19, 1988
  • Arcade 1988
  • Family Computer Mar 18, 1987
  • Nintendo Entertainment System Nov 1987

Prices / Stores

Compare The Goonies II prices and deals

Prices never affect your match ranking.

1 / 1