Max Payne 2: The Fall of Max Payne Cover

IGDB / 19

Max Payne 2: The Fall of Max Payne

2003 85 / 100 Shooter
Max Payne 2 is a third-person shooter, in which the player assumes the role of Max Payne, but also plays as Mona Sax in a few levels. Initially, the player's weapon is a 9mm pistol. As they progress, players access other weapons including other handguns, shotguns, submachine guns, assault rifles, sniper rifles, and hand-thrown weapons. To move the game along, the player is told what the next objective is through Max' Show full summary

Max Payne 2 is a third-person shooter, in which the player assumes the role of Max Payne, but also plays as Mona Sax in a few levels. Initially, the player's weapon is a 9mm pistol. As they progress, players access other weapons including other handguns, shotguns, submachine guns, assault rifles, sniper rifles, and hand-thrown weapons. To move the game along, the player is told what the next objective is through Max's internal monologue, in which Max iterates what his next steps should be.

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Shared DNA
Third person Perspective Combat-focused Game feel
Trade-offs

Weltdesign in IGDB nicht eindeutig klassifiziert · Anderer Spielmodus als beim Ausgangsspiel

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

Everything about Max Payne 2: The Fall of Max Payne: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

In Max Payne 2, the player controls Max Payne, a former DEA agent for the NYPD and a fugitive framed for murder of his best friend and fellow cop Alex. Two years after the events of the first game, Max has cleared his name and is now an NYPD detective. He reunites with Mona Sax, whom he met in the previous game, as they set out to resolve a conspiracy of death and betrayal, finding the Inner Circle in the center of it all.

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Watch / Trailer

Trailer

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Max Payne 2: The Fall of Max Payne: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Remedy Entertainment
Publisher
Rockstar Games
Franchise
Max Payne
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Third person
Themes
Action, Thriller
03
Wo & wann

Platform releases

  • Xbox 360 Apr 27, 2009
  • PC (Microsoft Windows) Jan 04, 2008
  • PlayStation 2 Dec 05, 2003
  • PC (Microsoft Windows) Oct 24, 2003
  • Xbox Nov 25, 2003
  • PC (Microsoft Windows) Oct 14, 2003
  • Xbox Dec 05, 2003
  • PlayStation 2 Dec 02, 2003

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