Path of Exile Cover

IGDB / 1911

Path of Exile

2013 80 / 100 Adventure Hack and slash/Beat 'em up Role-playing (RPG)

You are an Exile, struggling to survive on the dark continent of Wraeclast, as you fight to earn power that will allow you to exact your revenge against those who wronged you. Created by hardcore gamers, Path of Exile is an online Action RPG set in a dark fantasy world.

Your match for

Baldur's Gate III

49% Mutiger Treffer
Shared DNA
Role-playing (RPG) Genre Action Theme Fantasy Theme Co-operative Mode Multiplayer Mode Single player Mode Bird view / Isometric Perspective Combat-focused Game feel
World design Nicht eindeutig MoodHorror GameplayCombat-focused Game modeCo-op Game modeMultiplayer

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context
All exiles are given the same choice: to sink or swim. Those that don't drown will reach the forsaken shores of Wraeclast, where the only welcome is the clinging embrace of undeath. However, a small band of survivors has managed to hold fast in a ruined lighthouse, desperately repelling both the grasping undead and the manic scavengers that stubbornly cling to their last shreds of humanity. Under the commanding gaze of Axiom Prison, snarling goatmen roam the craggy bluffs, always keeping their cloven feet well clear of the rhoa-infested swamps in the lowlands. All along the coast, rotting shipwrecks litter the shoreline, the spirits of the stranded sailors still haunting the wreckages of their ill-fated ships, waiting to take out their sorrow and rage on those who yet live. All the while, the Siren herself continues her sweet, sad song, luring ever more ships to their watery graves. Far Show full description

All exiles are given the same choice: to sink or swim. Those that don't drown will reach the forsaken shores of Wraeclast, where the only welcome is the clinging embrace of undeath. However, a small band of survivors has managed to hold fast in a ruined lighthouse, desperately repelling both the grasping undead and the manic scavengers that stubbornly cling to their last shreds of humanity. Under the commanding gaze of Axiom Prison, snarling goatmen roam the craggy bluffs, always keeping their cloven feet well clear of the rhoa-infested swamps in the lowlands. All along the coast, rotting shipwrecks litter the shoreline, the spirits of the stranded sailors still haunting the wreckages of their ill-fated ships, waiting to take out their sorrow and rage on those who yet live. All the while, the Siren herself continues her sweet, sad song, luring ever more ships to their watery graves. Farther inland, through the twisting caves and darkened forests, the ruins of civilisation become more apparent. The ravages of time have worn many buildings to rubble, and stripped away decaying flesh, leaving only grotesquely grinning bones. The dark, fetid caves and underground passages are a clattering refuge for these skeletal ranks, while the open forests and riverways brim with monstrous beasts with a taste for blood. Recently, ragtag groups of bloodthirsty bandits have built fortified camps in the forest, openly challenging one another while extorting food and supplies from the small, struggling village that sits between them atop a stone dam. Ignored by the squabbling bandits, strange newcomers clad in black armor have been seen skulking around various large ruins, their purpose both mysterious yet unsettling. Atop a sheer cliff of ruptured mantle, straddling the river feeding a mighty waterfall, lies the fallen capital of the Eternal Empire. Its former glory rots amid the ruins of a blasted cityscape, the buildings decrepit and mouldering. But Sarn is far from uninhabited. Many of the original citizens still lurk the dark recesses, their humanity washed clean by the cataclysm of centuries past. These Undying monsters roam the city at night and skulk the shadows during the day, for the naked sunlight is anathema to their shrivelled, leathery skin. The sun-scarred days are far from peaceful, however. A legion of soldiers from Oriath has occupied the area to the west of the river, and is fighting an all-out war against the multifarious denizens of the city. Every day their black-clad soldiers battle twisted insects that scuttle and breed, feasting on anything that moves. Every day they throw battalions against the army of floating, red Ribbons that eviscerate all who trespass on their domain. Every day they skirmish against a small group of exiles who have barricaded themselves on a small island in the middle of the river, caught between certain death on both sides.

MoodHorror GameplayCombat-focused Game modeCo-op Game modeMultiplayer GameplayRole-playing GenreAdventure GenreHack and slash/Beat 'em up GenreRole-playing (RPG) ThemeAction ThemeFantasy ThemeHorror Trait3d Trait4k ultra hd Traitactive ability Traitbink video Traitbloody Traitbow and arrow Traitfast traveling Traitfree-to-play Traitleveling up Traitloot boxes Traitmagic Traitmana Traitpassive ability Traitpax prime 2011 Traitpotion Traitskill tree Traitsteam trading Traitsteam trading cards Traitxbox one x enhanced

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Trailer

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Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Grinding Gear Games
Publisher
Grinding Gear Games
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Co-operative, Massively Multiplayer Online (MMO), Multiplayer, Single player
Perspective
Bird view / Isometric
Themes
Action, Fantasy, Horror
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Oct 23, 2013
  • Xbox One Sep 14, 2017
  • Xbox One Aug 24, 2017
  • PlayStation 4 Mar 26, 2019
  • Mac Sep 18, 2020
  • PlayStation 5 Sep 18, 2024
  • PlayStation 5 Sep 17, 2024

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