EyeToy: AntiGrav Cover

IGDB / 19253

EyeToy: AntiGrav

2004 60 / 100 Racing Sport

EyeToy: AntiGrav implements the EyeToy technology in a new way through hoverboard gameplay. You'll move your body, not a controller, to guide your character through steering, speed, and trick maneuvers as you interact with the environment and avoid obstacles. Pick the best racing line to discover hidden areas and unlockable sections along the fast-paced courses.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about EyeToy: AntiGrav: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

EyeToy: AntiGrav implements the EyeToy technology in a new way through hoverboard gameplay. You'll move your body, not a controller, to guide your character through steering, speed, and trick maneuvers as you interact with the environment and avoid obstacles. Pick the best racing line to discover hidden areas and unlockable sections along the fast-paced courses.

6 weitere Tags
Traitanti-gravity racing Traitextreme sports Traiteyetoy support Traitgesture-based controls Traitperipherals Traitplayed without touching a controller

Watch / Trailer

Trailer

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

EyeToy: AntiGrav: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Harmonix Music Systems
Publisher
Sony Computer Entertainment
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player, Split screen
Perspective
Third person
Themes
Action
03
Wo & wann

Platform releases

  • PlayStation 2 Nov 09, 2004
  • PlayStation 2 Mar 24, 2005

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