Omikron: The Nomad Soul Cover

IGDB / 1982

Omikron: The Nomad Soul

1999 72 / 100 Adventure Fighting Puzzle
Responding to the desperate pleas of a mysterious character from another dimension, your soul must enter the dark and futuristic city of Omikron. This is but the beginning of an epic adventure through an increasingly strange and dazzling parallel world. You must solve the ultimate mystery: why are you in Omikron and how can you get out? Think, fight, and interact with awe-inspiring environments to defeat the menacing Show full summary

Responding to the desperate pleas of a mysterious character from another dimension, your soul must enter the dark and futuristic city of Omikron. This is but the beginning of an epic adventure through an increasingly strange and dazzling parallel world. You must solve the ultimate mystery: why are you in Omikron and how can you get out? Think, fight, and interact with awe-inspiring environments to defeat the menacing demons that are trying to stop you. Experience the life in an alternate reality with everything it has to offer--including the secret musical performances by The Dreamers, a band of rebels led by the Omikronian incarnation of David Bowie. Omikron: The Nomad Soul is a futuristic 3d-action adventure like no other. Combining a deep game plot with adventure, exploration, action, combat and role-playing elements, the Omikron experience will captivate you from the moment you enter the strange and wonderful world beyond our own. Only using all of your combined skills will bring you deliverance from this exotic dimension. After Bowie's death in 2016, The Nomad Soul was made available at no cost for one week.

World design Nicht eindeutig ExperienceCinematic GameplayCombat-focused GameplayPuzzles GameplayRole-playing

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context
“Well, on one level, it’s your basic good ’n’ evil story. On another, it explores themes of camouflaged totalitarianism and desperate revolution. The game strives to be relevant in the real world by being part of the game. Does that stand to reason? By tying the concept of the game of Omikron strongly to reality and defining the player’s character in terms of their actual life, we clearly connected the parallel universe to our own. In effect, the player’s own life becomes our setting. Quantic believes it may be the world’s first Buddhist game--Buddhist with guns, I call it.” – Eidos Senior Designer Philip Campbell Soon after the player begins the investigation in Anekbah sector, he uncovers information that suggests the serial killer he is looking for is, in fact, not human but actually a demon. When members of an apparent underground, anti-government movement contact the player and con Show full description

“Well, on one level, it’s your basic good ’n’ evil story. On another, it explores themes of camouflaged totalitarianism and desperate revolution. The game strives to be relevant in the real world by being part of the game. Does that stand to reason? By tying the concept of the game of Omikron strongly to reality and defining the player’s character in terms of their actual life, we clearly connected the parallel universe to our own. In effect, the player’s own life becomes our setting. Quantic believes it may be the world’s first Buddhist game--Buddhist with guns, I call it.” – Eidos Senior Designer Philip Campbell Soon after the player begins the investigation in Anekbah sector, he uncovers information that suggests the serial killer he is looking for is, in fact, not human but actually a demon. When members of an apparent underground, anti-government movement contact the player and confirm his suspicions, the investigation deepens and uncovers information that one of Omikron's chief police commanders (Commandant Gandahar) is, in fact, a demon pretending to be human and luring human souls into Omikron from other dimensions by way of the video game that the player is actually interacting with. Despite many attempts on his life by other demons working behind the scenes, the player then uses supernatural weaponry of ancient origin to destroy Gandhar. After this brief victory, the player is then invited to join the mysterious anti-government movement that call themselves "The Awakened", referring to the fact they have "awakened" from the lies and drugs of the government. The Awakened work in tandem with an ancient religious order who are led by "Boz", a mystical being that exists in purely electronic form on the computer networks of Omikron. The Awakened refer to the player as "The Nomad Soul" since he has the ability to change bodies at will. The Nomad Soul also learns that what is going on in Omikron is merely an extension of a thousands-of-years-old battle between mankind and demons led by the powerful Astaroth. Astaroth, who was banished to the depths of Omikron long ago, is slowly regenerating power while using demons to both collect souls and impersonate high members of the government so that he can eventually take complete control and move across the planet and, indeed, the universe. Only by harnessing ancient, magical technology and re-discovering several hidden tombs and catacombs underneath Omikron's surface, can the Nomad Soul hope to discover how to destroy Astaroth, return to his own dimension, and prevent his soul from being captured by demons.

ExperienceCinematic GameplayCombat-focused GameplayPuzzles GameplayRole-playing GenreAdventure GenreFighting GenrePuzzle ThemeFantasy ThemeScience fiction
42 weitere Tags
GenreRole-playing (RPG) GenreShooter Traita.i. construct Traitaction-adventure Traitamnesia Traitattributes Traitboss fight Traitbreaking the fourth wall Traitcameo appearance Traitcheckpoints Traitcrime fighting Traitcyberpunk Traitcyborg Traitdavid cage Traitdetective Traitdialogue trees Traitdigital distribution Traitdimension travel Traitfalling damage Traitfast traveling Traitfuturistic Traitgreek alphabet Traithand-to-hand combat Traitin-engine cinematic Traitlicensed soundtrack Traitmana Traitmind control Traitmurder Traitnomads Traitnon-player character Traitnudity Traitpolygonal 3d Traitreincarnation Traitrobots Traitsave point Traitshopping Traitsteam Traittank controls Traittraining mode Traitunskippable cutscene Traitvideo game characters that play video games Traitvoice acting

Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Quantic Dream
Publisher
Square Enix, Eidos Interactive
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
First person, Side view, Third person
Themes
Fantasy, Science fiction
03
Wo & wann

Platform releases

  • Dreamcast Jun 22, 2000
  • PC (Microsoft Windows) Oct 31, 1999
  • Dreamcast 2000
  • PC (Microsoft Windows) Mar 14, 2013
  • PC (Microsoft Windows) Nov 02, 1999
  • PlayStation 2 TBD

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