Gamma IV Cover

IGDB / 199154

Gamma IV

2009 Arcade Indie

Gamma IV plays like the laser show of a Daft Punk concert, with electro-heavy beats and a pulsing spectrum of coloured beams, similar to the waves of audio visualization applications. The game is split up in different scenes with progressive difficulty and a single music track in the background, bridging all scenes.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Gamma IV: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Gamma IV plays like the laser show of a Daft Punk concert, with electro-heavy beats and a pulsing spectrum of coloured beams, similar to the waves of audio visualization applications. The game is split up in different scenes with progressive difficulty and a single music track in the background, bridging all scenes.

1 weitere Tags
Traitone-button control

Game profile / Plain language

Gamma IV: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Cactus
Publisher
Cactus
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Action
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Dec 03, 2009

Prices / Stores

Compare Gamma IV prices and deals

Prices never affect your match ranking.

No live price for this game yet

The 36 price sources are now being checked in the background. Product prices found will appear automatically.

Physical & partner search

Search by edition and platform

1 / 5