Rescue on Fractalus! Cover

IGDB / 201

Rescue on Fractalus!

1985 Shooter Simulator
The game utilizes fractal technology to create the craggy mountains of an alien planet, where the visilibility was drastically reduced by the dense atmosphere. The player controls a fictional "Valkyrie" space fighter (converted for search and rescue duty) from a first-person view, attempting to land and pick up downed Ethercorps pilots. Some of these mountains hold anti-aircraft guns, which have to be avoided or dest Show full summary

The game utilizes fractal technology to create the craggy mountains of an alien planet, where the visilibility was drastically reduced by the dense atmosphere. The player controls a fictional "Valkyrie" space fighter (converted for search and rescue duty) from a first-person view, attempting to land and pick up downed Ethercorps pilots. Some of these mountains hold anti-aircraft guns, which have to be avoided or destroyed. Due to the varied terrain, the direction finder has to be used to locate the pilots, whose visual beacons are often masked by mountain ridges. At higher levels, the enemy Jaggis begin flying kamikaze saucers. The mission area also moves into day/night boundaries. Night missions are particularly difficult, requiring diligent use of the altimeter to avoid crashing. Flying consumes fuel. The way to replenish this supply is to rescue downed pilots who bring their remaining fuel supplies on board.

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

Everything about Rescue on Fractalus!: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The game utilizes fractal technology to create the craggy mountains of an alien planet, where the visilibility was drastically reduced by the dense atmosphere. The player controls a fictional "Valkyrie" space fighter (converted for search and rescue duty) from a first-person view, attempting to land and pick up downed Ethercorps pilots. Some of these mountains hold anti-aircraft guns, which have to be avoided or destroyed. Due to the varied terrain, the direction finder has to be used to locate the pilots, whose visual beacons are often masked by mountain ridges. At higher levels, the enemy Jaggis begin flying kamikaze saucers. The mission area also moves into day/night boundaries. Night missions are particularly difficult, requiring diligent use of the altimeter to avoid crashing. Flying consumes fuel. The way to replenish this supply is to rescue downed pilots who bring their remaining fuel supplies on board.

4 weitere Tags
Traitflight Traitflight simulator Traitprocedural generation Traitrandomly generated maps

Watch / Trailer

Gameplay

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Game profile / Plain language

Rescue on Fractalus!: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Lucasfilm Games
Publisher
Epyx, Activision, Atari Corporation
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
First person
Themes
Action, Science fiction
03
Wo & wann

Platform releases

  • Atari 7800 TBD
  • TRS-80 Color Computer 1987
  • Atari 8-bit 1985
  • Apple II 1985
  • Atari 5200 1986
  • ZX Spectrum 1986
  • Atari 8-bit Apr 1985
  • Commodore C64/128/MAX Sep 1985
  • Commodore C64/128/MAX Jul 1985
  • Amstrad CPC 1986

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