Dead Space: Ignition Cover

IGDB / 20450

Dead Space: Ignition

2010 48 / 100 Adventure Puzzle

Dead Space Ignition is a followup to Dead Space 2, set between the two main games. The game takes the form of what executive producer Steve Papoutsis describes as an "interactive comic-style game" and is written by Antony Johnston, the writer of the Dead Space games and comic book series.

World design Nicht eindeutig ExperienceChoices MoodHorror GameplayCombat-focused GameplayPuzzles

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

An engineer named Franco Delile and his partner Sarah are called to fix an elevator on the Sprawl (a space station of a shard of Titan, one of Saturn's moons that was "planet-cracked"), only to discover evidence of sabotage. They are then called to fix a computer mainframe, again finding that the damage was intentional. While traveling between jobs, they hear distant screams and investigate, only to encounter people being attacked by grotesque monstrosities dubbed "Necromorphs." Franco and Sarah escape using the tram. From there on, they are sent across the Sprawl in an increasingly desperate attempt to repair station systems and assist other survivors, all the while under attack by Necromorphs. Depending on the player's choices, Sarah may be killed by asphyxiation, Necromorphs, or by Franco after receiving a coded message; he may be a Unitologist. The story ends with Franco reaching the Sprawl hospital, and reviving the comatose Isaac Clarke, leading up to the opening scene of Dead Space 2.

ExperienceChoices MoodHorror GameplayCombat-focused GameplayPuzzles Game modeMultiplayer GenreAdventure GenrePuzzle ThemeAction ThemeHorror ThemeScience fiction
19 weitere Tags
Traitachievements Traitbloody Traitbranching storyline Traitcross genre Traitdigital distribution Traiteasy Traithacking Traithuman Traitinteractive fiction Traitminigames Traitnecromorph Traitplaystation trophies Traitpolitical Traitreal-time combat Traitreligion Traitsadism Traittower defense Traitvoice acting Traitxbox one backwards compatibility

Watch / Trailer

Trailer

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Sumo Digital
Publisher
Electronic Arts
Franchise
Dead Space
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
First person
Themes
Action, Horror, Science fiction
03
Wo & wann

Platform releases

  • Xbox 360 Oct 13, 2010
  • PlayStation 3 Oct 12, 2010
  • Xbox 360 Oct 12, 2010
  • PlayStation 3 Oct 13, 2010

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