Disney's Aladdin Cover

IGDB / 204566

Disney's Aladdin

2000 Hack and slash/Beat 'em up Platform

The Game Boy Color port of Disney's Aladdin is based on the Sega Genesis version.

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

Everything about Disney's Aladdin: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The player controls Aladdin, who must make his way through several levels based on locations from the movie: from the streets and rooftops of Agrabah, the Cave of Wonders and the Sultan's dungeon to the final confrontation in Grand Vizier Jafar's palace. The Sultan's guards and also animals of the desert want to hinder Aladdin in his way.

3 weitere Tags
Traitbased on - movie Traitlicensed game Traitone thousand and one nights

Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Disney's Aladdin: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Virgin Interactive Entertainment
Publisher
Gradiente, Ubi Soft Entertainment
Franchise
Disney's Aladdin, Disney
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Action, Fantasy
03
Wo & wann

Platform releases

  • Game Boy Color Nov 20, 2000
  • Game Boy Color Nov 07, 2000
  • Game Boy Color TBD

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