Rise and Fall: Civilizations at War Cover

IGDB / 20531

Rise and Fall: Civilizations at War

2006 68 / 100 Real Time Strategy (RTS) Shooter Strategy

Rise & Fall: Civilizations at War is a real-time strategy game where players can directly control individual units.

World design Nicht eindeutig GameplayCombat-focused Game modeMultiplayer

Deep dive / Spielprofil

Everything about Rise and Fall: Civilizations at War: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Rise & Fall: Civilizations at War is a real-time strategy game where players can directly control individual units.

4 weitere Tags
Traitcrude renditions of real people Traitdirect control of units Traitegypt Traitmanagement

Game profile / Plain language

Rise and Fall: Civilizations at War: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Midway Studios San Diego, Stainless Steel Studios
Publisher
Midway Home Entertainment
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Bird view / Isometric, First person, Third person
Themes
Fantasy, Historical, Warfare
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Jun 12, 2006

Prices / Stores

Compare Rise and Fall: Civilizations at War prices and deals

Prices never affect your match ranking.

No live price for this game yet

The 36 price sources are now being checked in the background. Product prices found will appear automatically.

Physical & partner search

Search by edition and platform

1 / 4