Antichamber Cover

IGDB / 2064

Antichamber

2013 82 / 100 Adventure Indie Platform
Antichamber is a single-player first-person puzzle-platform video game. Many of the puzzles are based on phenomena that occur within the Impossible Objects created by the game engine, such as passages that lead the player to different locations depending on which way they face, and structures that seem otherwise impossible within normal three-dimensional space. The game includes elements of psychological exploration Show full summary

Antichamber is a single-player first-person puzzle-platform video game. Many of the puzzles are based on phenomena that occur within the Impossible Objects created by the game engine, such as passages that lead the player to different locations depending on which way they face, and structures that seem otherwise impossible within normal three-dimensional space. The game includes elements of psychological exploration through brief messages of advice to help the player figure out solutions to the puzzles as well as adages for real life.

World design Nicht eindeutig GameplayExploration GameplayPuzzles

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Antichamber is a single-player first-person puzzle-platform video game. Many of the puzzles are based on phenomena that occur within the Impossible Objects created by the game engine, such as passages that lead the player to different locations depending on which way they face, and structures that seem otherwise impossible within normal three-dimensional space. The game includes elements of psychological exploration through brief messages of advice to help the player figure out solutions to the puzzles as well as adages for real life.

GameplayExploration GameplayPuzzles GenreAdventure GenreIndie GenrePlatform GenrePuzzle ThemeScience fiction Traitabstract Traitabstract art style Traitambient music Traitatmospheric Traitbacktracking Traitblocks Traitbreaking the fourth wall Traitcountdown timer Traitdarkness Traitdeveloped by one person Traitdigital distribution Traitdisorientation zone Traitexploration Traitfast traveling Traitgame reference Traitinternet culture reference Traitjumping puzzle Traitmaze Traitmind control Traitpax australia 2013 Traitpax east 2012 Traitpax prime 2011 Traitpax prime 2012 Traitplatform exclusive Traitpolygonal 3d Traitpop culture reference Traitpsychological exploration Traitreal-time waiting Traitsecret area Traitself-referential humor Traitsequence breaking Traitsilent protagonist Traitsteam Traitsteam trading cards Traitsurrealism Traitteleportation Traitwalking through walls Traitwasd movement

Watch / Trailer

Launch Trailer

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Alexander Bruce
Publisher
Demruth
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
First person
Themes
Science fiction
03
Wo & wann

Platform releases

  • Linux Feb 18, 2014
  • Mac Feb 18, 2014
  • PC (Microsoft Windows) Jan 31, 2013

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