Knights in the Nightmare Cover

IGDB / 20690

Knights in the Nightmare

2008 85 / 100 Role-playing (RPG) Strategy
Somewhere between heaven and the underworld--in the center of a quiet lake--stood an ancient castle known as Aventheim. One night, without warning, denizens of the netherworld emerged and slaughtered the kingdom; nary a soul was left alive. Within an abandoned, long-forgotten church deep in the woods, a wisp is set free. Bereft of memory, it is drawn toward a monster-infested castle and re-awakens the souls of vanqui Show full summary

Somewhere between heaven and the underworld--in the center of a quiet lake--stood an ancient castle known as Aventheim. One night, without warning, denizens of the netherworld emerged and slaughtered the kingdom; nary a soul was left alive. Within an abandoned, long-forgotten church deep in the woods, a wisp is set free. Bereft of memory, it is drawn toward a monster-infested castle and re-awakens the souls of vanquished knights, leading them back towards the fallen stronghold to confront the very forces of evil that took their lives.

World design Nicht eindeutig GameplayRole-playing

Deep dive / Spielprofil

Everything about Knights in the Nightmare: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Somewhere between heaven and the underworld--in the center of a quiet lake--stood an ancient castle known as Aventheim. One night, without warning, denizens of the netherworld emerged and slaughtered the kingdom; nary a soul was left alive. Within an abandoned, long-forgotten church deep in the woods, a wisp is set free. Bereft of memory, it is drawn toward a monster-infested castle and re-awakens the souls of vanquished knights, leading them back towards the fallen stronghold to confront the very forces of evil that took their lives.

1 weitere Tags
Traitbullet hell

Game profile / Plain language

Knights in the Nightmare: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Sting
Publisher
Atlus, Sting
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Nicht angegeben
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • PlayStation Portable Nov 09, 2010
  • Nintendo DS Sep 25, 2008
  • Nintendo DS Jun 02, 2009
  • PlayStation Portable Apr 22, 2010

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