To Become a Tengu Cover

IGDB / 207133

To Become a Tengu

Visual Novel

An office romance otome game with a dash of supernatural.

World design Nicht eindeutig ExperienceStory-focused

Deep dive / Spielprofil

Everything about To Become a Tengu: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Hinata Kino (first name changeable) is a beautiful office lady of Cypress Handbags who is feared by her coworkers due to her perfectionism and irritable personality. Despite that, she’s one of the best saleswomen the company has, and the company has made her the lead in a major project. However, a dream that transports her 400 years in the past as a cursed oiran that grows black wings from her back somehow becomes reality when she wakes up with those same black feathers on her own back. In addition, three men in her life seems to be connected to her past... will she figure out how to remove these wings? What roles do these men play in her past...? Or is she truly cursed, and despite her best efforts, will be forced to become a tengu?

3 weitere Tags
Traitotome Traitstory rich Traitsupernatural

Game profile / Plain language

To Become a Tengu: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Antares25
Publisher
Antares25
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Text
Themes
Fantasy, Mystery, Romance
03
Wo & wann

Platform releases

  • Linux TBD
  • Web browser TBD
  • Android TBD
  • Mac TBD
  • PC (Microsoft Windows) TBD

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