Shutokou Battle Gaiden: Super Technic Challenge Cover

IGDB / 208469

Shutokou Battle Gaiden: Super Technic Challenge

1996 Racing
Shutokou Battle Gaiden: Super Technic Challenge is a Racing game, developed by Mitsui & Co. and published by MediaQuest, which was released in Japan in 1996. It features 25 licensed vehicles. The gameplay consists of drifting your vehicle with arcade-like handling in drift zones and recieving scores based on the angle, length and speed of the players's drift. Events are set up as a 1 v 1 battle between the player and Show full summary

Shutokou Battle Gaiden: Super Technic Challenge is a Racing game, developed by Mitsui & Co. and published by MediaQuest, which was released in Japan in 1996. It features 25 licensed vehicles. The gameplay consists of drifting your vehicle with arcade-like handling in drift zones and recieving scores based on the angle, length and speed of the players's drift. Events are set up as a 1 v 1 battle between the player and a CPU, with the winner being whoever has the highest drift score at the end of the lap.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Shutokou Battle Gaiden: Super Technic Challenge: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Shutokou Battle Gaiden: Super Technic Challenge is a Racing game, developed by Mitsui & Co. and published by MediaQuest, which was released in Japan in 1996. It features 25 licensed vehicles. The gameplay consists of drifting your vehicle with arcade-like handling in drift zones and recieving scores based on the angle, length and speed of the players's drift. Events are set up as a 1 v 1 battle between the player and a CPU, with the winner being whoever has the highest drift score at the end of the lap.

3 weitere Tags
Trait1990s Traitarcade racers Traitdrifting

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Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Shutokou Battle Gaiden: Super Technic Challenge: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Mediaquest
Publisher
Mediaquest
Franchise
Tokyo Xtreme Racer
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Third person
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • PlayStation 1996

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