Make a Good 48 Hour Mega Man Level Cover

IGDB / 209236

Make a Good 48 Hour Mega Man Level

2021 Platform Shooter
After all the work he's been doing for so many years, Mega Man is finally taking a well-deserved vacation. The Light family has set sail on a luxury cruise ship, the SS Elroy! Unfortunately, it seems an up-and-coming group of ne'er-do-wells has set their sights on the same cruise. Before long, it's up to Mega Man to blast through the cruise's Simulation Fair in an effort to gather enough Energy Elements to save the d Show full summary

After all the work he's been doing for so many years, Mega Man is finally taking a well-deserved vacation. The Light family has set sail on a luxury cruise ship, the SS Elroy! Unfortunately, it seems an up-and-coming group of ne'er-do-wells has set their sights on the same cruise. Before long, it's up to Mega Man to blast through the cruise's Simulation Fair in an effort to gather enough Energy Elements to save the day! Make a Good 48 Hour Mega Man Level (MaG48HMML, or just 48H) was held to test and refine the Megamix Engine in preparation for MaGMML3. Participants had 48 hours to create a level using randomly selected enemies and gimmicks from across the entire Classic Mega Man series. Levels were evaluated and ranked by a panel of 4 judges, and an elaborate game was built around the results. Unlike the main MaGMMLs, participants were not allowed to program custom objects for their levels - but that doesn't mean this game isn't just as wacky and innovative as previous ones. 48H is a spiritual successor to Make a Good 24 Hour Mega Man Level that takes place between MaGMML2 and MaGMML3, but no previous MaGMML knowledge is necessary to enjoy the story.

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

Everything about Make a Good 48 Hour Mega Man Level: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
After all the work he's been doing for so many years, Mega Man is finally taking a well-deserved vacation. The Light family has set sail on a luxury cruise ship, the SS Elroy! Unfortunately, it seems an up-and-coming group of ne'er-do-wells has set their sights on the same cruise. Before long, it's up to Mega Man to blast through the cruise's Simulation Fair in an effort to gather enough Energy Elements to save the day! Make a Good 48 Hour Mega Man Level (MaG48HMML, or just 48H) was held to test and refine the Megamix Engine in preparation for MaGMML3. Participants had 48 hours to create a level using randomly selected enemies and gimmicks from across the entire Classic Mega Man series. Levels were evaluated and ranked by a panel of 4 judges, and an elaborate game was built around the results. Unlike the main MaGMMLs, participants were not allowed to program custom objects for their lev Show full description

After all the work he's been doing for so many years, Mega Man is finally taking a well-deserved vacation. The Light family has set sail on a luxury cruise ship, the SS Elroy! Unfortunately, it seems an up-and-coming group of ne'er-do-wells has set their sights on the same cruise. Before long, it's up to Mega Man to blast through the cruise's Simulation Fair in an effort to gather enough Energy Elements to save the day! Make a Good 48 Hour Mega Man Level (MaG48HMML, or just 48H) was held to test and refine the Megamix Engine in preparation for MaGMML3. Participants had 48 hours to create a level using randomly selected enemies and gimmicks from across the entire Classic Mega Man series. Levels were evaluated and ranked by a panel of 4 judges, and an elaborate game was built around the results. Unlike the main MaGMMLs, participants were not allowed to program custom objects for their levels - but that doesn't mean this game isn't just as wacky and innovative as previous ones. 48H is a spiritual successor to Make a Good 24 Hour Mega Man Level that takes place between MaGMML2 and MaGMML3, but no previous MaGMML knowledge is necessary to enjoy the story.

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Game profile / Plain language

Make a Good 48 Hour Mega Man Level: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Nicht angegeben
Publisher
Nicht angegeben
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Action
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Sep 06, 2021

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