Gus Goes to Kooky Carnival Cover

IGDB / 209787

Gus Goes to Kooky Carnival

1995 Point-and-click
Gus Goes to the Kooky Carnival is an educational game for children between three and eight. The player can explore six locations and trigger animations by clicking on items on screen. Gus' three buddies are hiding in each screen and speak to the player when found. Each location except the Ferris wheel additionally has an activity: Trailer: There is a map of the United States to America to find. By clicking on a stat Show full summary

Gus Goes to the Kooky Carnival is an educational game for children between three and eight. The player can explore six locations and trigger animations by clicking on items on screen. Gus' three buddies are hiding in each screen and speak to the player when found. Each location except the Ferris wheel additionally has an activity: Trailer: There is a map of the United States to America to find. By clicking on a state, the player learns a fact about the state. Animal Lounge: A card game with similarities to Concentration / Memory variants. Each of the two players have matching cards except one which is only present once. Each player chooses one of the other players' cards in turns and has to match them to one of their own cards. If they match, the cards are removed from play. If It is the single card, the choosing players has to take it into their own deck. It is not possible to click on the wrong card while matching. The player who has the single card in their possession when all other cards are gone loses the match. Side Show: The player can choose various facial features and clothing to create a face. Midway: A shooting range where letters flow into and out of view. The player chooses a letter by clicking on it. Depending on the difficulty level, the goal is to either find a single letter, spell a given word or spell as many words as possible (the next viable word is presented by a icon) within a time limit.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Gus Goes to Kooky Carnival: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
Gus Goes to the Kooky Carnival is an educational game for children between three and eight. The player can explore six locations and trigger animations by clicking on items on screen. Gus' three buddies are hiding in each screen and speak to the player when found. Each location except the Ferris wheel additionally has an activity: Trailer: There is a map of the United States to America to find. By clicking on a state, the player learns a fact about the state. Animal Lounge: A card game with similarities to Concentration / Memory variants. Each of the two players have matching cards except one which is only present once. Each player chooses one of the other players' cards in turns and has to match them to one of their own cards. If they match, the cards are removed from play. If It is the single card, the choosing players has to take it into their own deck. It is not possible to click on Show full description

Gus Goes to the Kooky Carnival is an educational game for children between three and eight. The player can explore six locations and trigger animations by clicking on items on screen. Gus' three buddies are hiding in each screen and speak to the player when found. Each location except the Ferris wheel additionally has an activity: Trailer: There is a map of the United States to America to find. By clicking on a state, the player learns a fact about the state. Animal Lounge: A card game with similarities to Concentration / Memory variants. Each of the two players have matching cards except one which is only present once. Each player chooses one of the other players' cards in turns and has to match them to one of their own cards. If they match, the cards are removed from play. If It is the single card, the choosing players has to take it into their own deck. It is not possible to click on the wrong card while matching. The player who has the single card in their possession when all other cards are gone loses the match. Side Show: The player can choose various facial features and clothing to create a face. Midway: A shooting range where letters flow into and out of view. The player chooses a letter by clicking on it. Depending on the difficulty level, the goal is to either find a single letter, spell a given word or spell as many words as possible (the next viable word is presented by a icon) within a time limit.

3 weitere Tags
Traitcarnival Traitedutainment Traittalking dog

Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Gus Goes to Kooky Carnival: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Modern Media Ventures
Publisher
Nicht angegeben
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
First person, Side view, Third person
Themes
Educational, Kids
03
Wo & wann

Platform releases

  • Mac 1995
  • PC (Microsoft Windows) 1995
  • DOS 1995
  • Apple Pippin 1996

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