Art Style: Cubello Cover

IGDB / 21135

Art Style: Cubello

2008 78 / 100 Puzzle
In CUBELLO, using the pointer function of the Wii Remote players aim and launch colored cubes at a three-dimensional object called a Cubello, itself consisting of many colored cubes, that floats and rotates in empty space. The object of the game is to strip the Cubello of cubes by matching four or more of the same color in order to reveal the Cubello's inner core. The player is initially given only a limited number Show full summary

In CUBELLO, using the pointer function of the Wii Remote players aim and launch colored cubes at a three-dimensional object called a Cubello, itself consisting of many colored cubes, that floats and rotates in empty space. The object of the game is to strip the Cubello of cubes by matching four or more of the same color in order to reveal the Cubello's inner core. The player is initially given only a limited number of cubes in a "magazine" to complete the objective in each stage, but more cubes are added in the magazine to the player the more cubes they take away from the Cubello. However, unlike many other games, such as Puzzle Bobble, where the goal is to eliminate objects of certain colors or shapes, Cubello continues to provide the player with cubes colors that are either still in the magazine or on the stage, so the player has to calculate to have the color disappear from the magazine and the stage at the same time to win. There is also a "Bonus Mode" on the slot machine device that gives the player unlimited cubes to shoot of one color, or "Super Bonus Mode" which gives cubes of different colors depending on where they are launched at. You also lose cubes in the magazine if the Cubello bumps into the screen towards you. The game features an endless play mode in addition to players progressing through increasingly more difficult stages.

World design Nicht eindeutig GameplayPuzzles

Deep dive / Spielprofil

Everything about Art Style: Cubello: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
In CUBELLO, using the pointer function of the Wii Remote players aim and launch colored cubes at a three-dimensional object called a Cubello, itself consisting of many colored cubes, that floats and rotates in empty space. The object of the game is to strip the Cubello of cubes by matching four or more of the same color in order to reveal the Cubello's inner core. The player is initially given only a limited number of cubes in a "magazine" to complete the objective in each stage, but more cubes are added in the magazine to the player the more cubes they take away from the Cubello. However, unlike many other games, such as Puzzle Bobble, where the goal is to eliminate objects of certain colors or shapes, Cubello continues to provide the player with cubes colors that are either still in the magazine or on the stage, so the player has to calculate to have the color disappear from the magaz Show full description

In CUBELLO, using the pointer function of the Wii Remote players aim and launch colored cubes at a three-dimensional object called a Cubello, itself consisting of many colored cubes, that floats and rotates in empty space. The object of the game is to strip the Cubello of cubes by matching four or more of the same color in order to reveal the Cubello's inner core. The player is initially given only a limited number of cubes in a "magazine" to complete the objective in each stage, but more cubes are added in the magazine to the player the more cubes they take away from the Cubello. However, unlike many other games, such as Puzzle Bobble, where the goal is to eliminate objects of certain colors or shapes, Cubello continues to provide the player with cubes colors that are either still in the magazine or on the stage, so the player has to calculate to have the color disappear from the magazine and the stage at the same time to win. There is also a "Bonus Mode" on the slot machine device that gives the player unlimited cubes to shoot of one color, or "Super Bonus Mode" which gives cubes of different colors depending on where they are launched at. You also lose cubes in the magazine if the Cubello bumps into the screen towards you. The game features an endless play mode in addition to players progressing through increasingly more difficult stages.

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Game profile / Plain language

Art Style: Cubello: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Skip Ltd.
Publisher
Nintendo
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Nicht angegeben
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • Wii Nov 13, 2008

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