The Binding of Isaac Cover

IGDB / 2132

The Binding of Isaac

2011 81 / 100 Adventure Indie Role-playing (RPG)

The Binding of Isaac is a randomly generated action RPG shooter with heavy rogue-like elements. Following Isaac on his journey players will find bizarre treasures that change Isaac's form giving him super human abilities and enabling him to fight off droves of mysterious creatures, discover secrets and fight his way to safety.

Your match for

Microsoft Solitaire

36% Mutiger Treffer
Shared DNA
Single player Mode Bird view / Isometric Perspective
World design Nicht eindeutig ExperienceChoices MoodHorror Game feelChallenging GameplayCombat-focused

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context
The Binding of Isaac‍ '​s plot is loosely inspired by the biblical story of the same name. Isaac, a child, and his mother live in a small house on a hill, both happily keeping to themselves, with Isaac drawing pictures and playing with his toys, and his mother watching Christian broadcasts on television. Isaac's mother then hears "a voice from above", stating her son is corrupted with sin, and needs to be saved. It asks her to remove all that was evil from Isaac, in an attempt to save him. His mother obliges, taking away his toys, drawings, and even his clothes. The voice once again speaks to Isaac's mother, stating that Isaac must be cut off from all that is evil in the world. Once again, his mother obliges, and locks Isaac inside his room. Once more, the voice speaks to Isaac's mother. It states she has done well, but it still questions her devotion, and requests she sacrifice her son Show full description

The Binding of Isaac‍ '​s plot is loosely inspired by the biblical story of the same name. Isaac, a child, and his mother live in a small house on a hill, both happily keeping to themselves, with Isaac drawing pictures and playing with his toys, and his mother watching Christian broadcasts on television. Isaac's mother then hears "a voice from above", stating her son is corrupted with sin, and needs to be saved. It asks her to remove all that was evil from Isaac, in an attempt to save him. His mother obliges, taking away his toys, drawings, and even his clothes. The voice once again speaks to Isaac's mother, stating that Isaac must be cut off from all that is evil in the world. Once again, his mother obliges, and locks Isaac inside his room. Once more, the voice speaks to Isaac's mother. It states she has done well, but it still questions her devotion, and requests she sacrifice her son. She obliges, grabbing a butcher's knife from the kitchen and walking to Isaac's room. Isaac, watching through a sizable crack in his door, starts to panic. He finds a trapdoor hidden under his rug and jumps in, just before his mother opens his bedroom door. Isaac then puts the paper he was drawing onto his wall, which becomes the title screen. During the game's loading points, Isaac is shown curled up in a ball, crying. His thoughts are visible, ranging among rejection from his mother and humiliation from his peers to a scenario involving his own death. The game features 13 endings, one after each major boss fight.

ExperienceChoices MoodHorror Game feelChallenging GameplayCombat-focused StructureRoguelike GameplayRole-playing GenreAdventure GenreIndie GenreRole-playing (RPG) GenreShooter ThemeAction ThemeComedy ThemeDrama ThemeHorror Traita.i. companion Traitachievements Traitaction-adventure Traitaggressive door-opening Traitair strike Traitalternate costumes Traitambient music Traitanthropomorphism Traitbased on - book Traitbats Traitbird Traitblack market Traitbloody Traitboss assistance Traitboss fight Traitbow and arrow Traitbullet hell Traitcameo appearance Traitcat Traitchallenges Traitchild protagonist Traitchristianity Traitconga line party Traitconsolation achievements Traitcontext sensitive Traitcross-dressing Traitdarkness Traitdeath Traitdeliberately retro Traitdescendants of other characters Traitdestructible environment Traitdeveloper cameo Traitdice Traitdifficulty level Traitdigital distribution Traitdistaff counterpart Traitdownloadable content Traitdrugs Traitdungeon crawler Traiteaster egg Traitevolving title screen Traitexplosion Traitextreme violence Traitfake glitch Traitfemale antagonist Traitflash game origin Traitflashback Traitforeshadowing Traitgambling Traitgame with chapters Traitghosts Traitgiant insects Traitgods Traithidden character Traithidden room Traithorse Traithumble bundle Traitinfinite ammo Traitinstant kill Traitinternet culture reference Traitmagic Traitmale protagonist Traitmelee Traitmonsters Traitmonsters that look suspiciously like genitalia Traitmovie reference Traitmulti-phase boss Traitmultiple endings Traitmultiple enemy boss fights Traitmultiple protagonists Traitmurder Traitnon-player character Traitnudity Traitoptional boss Traitoriginal soundtrack release Traitouija board Traitpassive ability Traitpermadeath Traitplaying cards Traitpoint of no return Traitpoisoning Traitpop culture reference Traitprocedural generation Traitprotagonist's name in the title Traitreligion Traitresized enemy Traitretail games with steam activation Traitrevenge Traitrobots Traitroguelike Traitroguelite Traitsecret area Traitself-referential humor Traitsevered limbs Traitshopping Traitsilent protagonist Traitsingle-player only Traitsingle-screen level Traitslot machine Traitspider Traitstatus effects Traitsteam Traitsteam achievements Traitsteam play Traitsteam trading cards Traitsuicide Traitsummoning support Traitsuper speed Traitswarming enemies Traitteleportation Traittemporary invincibility Traitthrowing weapons Traittrail of death Traittransforming boss Traittraps Traittreasure chest Traitunlockables Traitupgradeable weapons Traitvaluable garbage Traitvampirism Traitvideo game characters that play video games Traitvision obstruction Traitvoice acting Traitwasd movement Traitwhite noise Traitwizards Traitworm Traityoung protagonist

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Trailer

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Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Edmund McMillen, Florian Himsl
Publisher
Edmund McMillen
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Action, Comedy, Drama, Horror
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Sep 28, 2011
  • Mac Sep 28, 2011

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