TimeSplitters: Future Perfect Cover

IGDB / 2144

TimeSplitters: Future Perfect

2005 83 / 100 Shooter
TimeSplitters: Future Perfect is a first-person shooter video game developed by Free Radical Design and published by EA Games for the PlayStation 2, GameCube and Xbox video game consoles. It is the third game in the TimeSplitters series, after TimeSplitters 2, which was released in 2002 (itself the sequel to TimeSplitters released in 2000). The game features a single-player mode consisting of levels where the player Show full summary

TimeSplitters: Future Perfect is a first-person shooter video game developed by Free Radical Design and published by EA Games for the PlayStation 2, GameCube and Xbox video game consoles. It is the third game in the TimeSplitters series, after TimeSplitters 2, which was released in 2002 (itself the sequel to TimeSplitters released in 2000). The game features a single-player mode consisting of levels where the player assumes the role of Sergeant Cortez, a time-traveling marine from the 25th century.

World design Nicht eindeutig GameplaySurvival MoodHorror Game feelChallenging GameplayCombat-focused

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The game begins in 2401 when the space marine, Sergeant Cortez, is leaving the space station that he destroyed at the end of TimeSplitters 2. His ship crash lands on the future Earth and two fellow marines greet him. Sergeant Cortez follows his squad of marines through the valley and battles unknown masked figures and TimeSplitters. Cortez is then tasked with following the signatures in the past by time travel thought to be caused by the TimeSplitters. He then goes on a mission to go back in time to find a way to stop the TimeSplitters race from being created.

GameplaySurvival MoodHorror Game feelChallenging GameplayCombat-focused Game modeCo-op Game modeMultiplayer GenreShooter ThemeComedy ThemeHorror ThemeScience fiction ThemeWarfare Trait60 fps on consoles Traitaliens Traitartificial intelligence Traitbiblical quotes Traitbloody Traitboss fight Traitbots Traitbritish accent Traitcapture the flag Traitcat Traitcatch phrase Traitcharacter select screen Traitcheckpoints Traitclan Traitcomic relief Traitcompact disc Traitdark humor Traitdead multiplayer Traitdeath Traitdifficulty level Traitdimension travel Traitdinosaurs Traitdual wielding Traitespionage Traitgravity Traitgriefing Traithelicopter Traithistorical inaccuracy Traithorde mode Traitin-game map editor Traitinfinite spawn Traitinstant kill Traitleaderboard Traitmelee Traitmonkey Traitmultiplayer lan Traitmummy Traitno jumping Traitnurse Traitonline Traitoutside of the map Traitparody Traitplot twist Traitpolygonal 3d Traitrail shooting segment Traitregenerating health Traitretroachievements Traitrobots Traitrun and gun Traitsneaking mission Traitsniping Traitsplit-screen multiplayer Traitstat tracking Traitsubmarine Traitsuggestive themes Traitsurvival mode Traitteam killing Traitteenager Traitthrowing weapons Traittime paradox Traittime travel Traittitular antagonist Traittrain level Traittrilogy Traittwin stick control Traituser generated content Traitwar Traitweapons swap Traitwilhelm scream

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Trailer

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Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Free Radical Design
Publisher
Electronic Arts
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Co-operative, Multiplayer, Single player, Split screen
Perspective
First person
Themes
Comedy, Horror, Science fiction, Warfare
03
Wo & wann

Platform releases

  • Xbox Mar 21, 2005
  • PlayStation 2 Mar 21, 2005
  • Nintendo GameCube Mar 24, 2005
  • Nintendo GameCube Mar 21, 2005

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