Casper Cover

IGDB / 215184

Casper

1997
Casper is a game developed by Absolute Entertainment and published by Natsume for the Super NES. The player controls Casper who is followed by Kat Harvey, and he has to protect her from any danger. Being a ghost, Casper can pass through walls and other obstacles, unlike in most Casper games, but he can't go away from Kat too much or else Carrigan's ghost will abduct her. The game follows loosely the plot of the movie Vollständige Kurzbeschreibung anzeigen

Casper is a game developed by Absolute Entertainment and published by Natsume for the Super NES. The player controls Casper who is followed by Kat Harvey, and he has to protect her from any danger. Being a ghost, Casper can pass through walls and other obstacles, unlike in most Casper games, but he can't go away from Kat too much or else Carrigan's ghost will abduct her. The game follows loosely the plot of the movie. This game uses a revised Absolute A Boy and His Blob engine. Picking up special objects allows Casper to morph into these objects to clear rooms of enemies, and to protect Kat from certain hazards. Mirrors placed throughout the game allows Casper and Kat travel to other parts of mansion, and outside electrical lines allow Casper to pick up the last of the toys when he picks up the electric bolt morph.

Weltdesign Nicht eindeutig

Detailanalyse / Spielprofil

Alles über Casper: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

Casper is a game developed by Absolute Entertainment and published by Natsume for the Super NES. The player controls Casper who is followed by Kat Harvey, and he has to protect her from any danger. Being a ghost, Casper can pass through walls and other obstacles, unlike in most Casper games, but he can't go away from Kat too much or else Carrigan's ghost will abduct her. The game follows loosely the plot of the movie. This game uses a revised Absolute A Boy and His Blob engine. Picking up special objects allows Casper to morph into these objects to clear rooms of enemies, and to protect Kat from certain hazards. Mirrors placed throughout the game allows Casper and Kat travel to other parts of mansion, and outside electrical lines allow Casper to pick up the last of the toys when he picks up the electric bolt morph.

2 weitere Tags
Merkmalmedia - snes game pak Merkmalmedia type - cartridge

Spielprofil / Klartext

Casper: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Absolute Entertainment
Herausgeber
Natsume Inc.
Franchise
Casper The Friendly Ghost
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspektive
Nicht angegeben
Themen
Nicht angegeben
03
Wo & wann

Plattform-Veröffentlichungen

  • Super Nintendo Entertainment System Mar 14, 1997

Preise / Shops

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