Monkey Hero Cover

IGDB / 21643

Monkey Hero

1999 76 / 100 Adventure Role-playing (RPG)
You start the game outside a mine with your friend Tiger. She asks you to take a cart into the mine. You oblige and while in the mine there is an explosion which causes you fall to the lower levels. In the mine you find a treasure chest with a bamboo staff in, which becomes your weapon for the rest of the game. After much wandering you find your way out and meet Master Sage, who gives you a headband which he can use Show full summary

You start the game outside a mine with your friend Tiger. She asks you to take a cart into the mine. You oblige and while in the mine there is an explosion which causes you fall to the lower levels. In the mine you find a treasure chest with a bamboo staff in, which becomes your weapon for the rest of the game. After much wandering you find your way out and meet Master Sage, who gives you a headband which he can use to communicate with you. He then sends you to the library to stop the Nightmare King from stealing the Magic Storybook.

World design Nicht eindeutig GameplayRole-playing

Deep dive / Spielprofil

Everything about Monkey Hero: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

You start the game outside a mine with your friend Tiger. She asks you to take a cart into the mine. You oblige and while in the mine there is an explosion which causes you fall to the lower levels. In the mine you find a treasure chest with a bamboo staff in, which becomes your weapon for the rest of the game. After much wandering you find your way out and meet Master Sage, who gives you a headband which he can use to communicate with you. He then sends you to the library to stop the Nightmare King from stealing the Magic Storybook.

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Game intro

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Monkey Hero: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Blam!
Publisher
Take-Two Interactive
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Action, Fantasy
03
Wo & wann

Platform releases

  • PlayStation Feb 28, 1999

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