Whom the Telling Changed Cover

IGDB / 217677

Whom the Telling Changed

2005 Adventure

The people had always gathered on moonless nights to hear the stories, since the time of their ancestors' ancestors. The heat of the fire and the glow in the storyteller's eyes made the past present, and the path to the future clear. The power in the telling was immense, subtle, divine. What man would dare subvert it?

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World design is not clearly classified in IGDB

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Whom the Telling Changed: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The people had always gathered on moonless nights to hear the stories, since the time of their ancestors' ancestors. The heat of the fire and the glow in the storyteller's eyes made the past present, and the path to the future clear. The power in the telling was immense, subtle, divine. What man would dare subvert it?

2 weitere Tags
Traitinteractive fiction Traittext adventure

Game profile / Plain language

Whom the Telling Changed: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Aaron A. Reed
Publisher
Nicht angegeben
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Text
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • Mac Apr 01, 2005
  • Linux Apr 01, 2005
  • PC (Microsoft Windows) Apr 01, 2005

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