Red Steel 2 Cover

IGDB / 2179

Red Steel 2

2010 77 / 100 Shooter
The game begins as an unnamed Hero, the last member of the Kusagari Clan, is being dragged across the desert, tied to the back of a motorcycle. He manages to break free, but Payne, the leader of the Jackals - a vast gang of thugs, murderers and thieves - steals the Hero's katana. While running from the Jackals, the Hero rescues his old swordsmaster Jian who was to soon be executed by the Jackals. After the rescue, Ji Show full summary

The game begins as an unnamed Hero, the last member of the Kusagari Clan, is being dragged across the desert, tied to the back of a motorcycle. He manages to break free, but Payne, the leader of the Jackals - a vast gang of thugs, murderers and thieves - steals the Hero's katana. While running from the Jackals, the Hero rescues his old swordsmaster Jian who was to soon be executed by the Jackals. After the rescue, Jian allows the Hero to borrow his sword until the Hero can recover his own from Payne.

World design Nicht eindeutig Game feelChallenging GameplayCombat-focused

Deep dive / Spielprofil

Everything about Red Steel 2: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The game begins as an unnamed Hero, the last member of the Kusagari Clan, is being dragged across the desert, tied to the back of a motorcycle. He manages to break free, but Payne, the leader of the Jackals - a vast gang of thugs, murderers and thieves - steals the Hero's katana. While running from the Jackals, the Hero rescues his old swordsmaster Jian who was to soon be executed by the Jackals. After the rescue, Jian allows the Hero to borrow his sword until the Hero can recover his own from Payne.

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Trailer

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Red Steel 2: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Ubisoft Paris
Publisher
Ubisoft Entertainment
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
First person
Themes
Action, Fantasy, Historical
03
Wo & wann

Platform releases

  • Wii Mar 23, 2010
  • Wii Mar 26, 2010

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