Coded Arms Contagion is the sequel to Coded Arms. The gameplay is similar to the first game, Coded Arms. However, this time player has only 13 levels (and a training) with no random geometry, plus challenges which are available upon completion of a level. Full Motion Videos, storyline and much bigger landscapes are present. The player has to collect special point to upgrade his armor, health, and weapons. A new feature is included: the ability to hack computer panels, doors and turrets. The game's levels are divided into three portions: Industrial Zone, Military Zone, and A.I.D.A. Core. The only step back (compared to the previous title) is the absence of ragdoll physics.
IGDB / 21939
Coded Arms Contagion
Coded Arms Contagion is the sequel to Coded Arms. The gameplay is similar to the first game, Coded Arms. However, this time player has only 13 levels (and a training) with no random geometry, plus challenges which are available upon completion of a level. Full Motion Videos, storyline and much bigger landscapes are present. The player has to collect special point to upgrade his armor, health, and weapons. A new feat Show full summary
Coded Arms Contagion is the sequel to Coded Arms. The gameplay is similar to the first game, Coded Arms. However, this time player has only 13 levels (and a training) with no random geometry, plus challenges which are available upon completion of a level. Full Motion Videos, storyline and much bigger landscapes are present. The player has to collect special point to upgrade his armor, health, and weapons. A new feature is included: the ability to hack computer panels, doors and turrets. The game's levels are divided into three portions: Industrial Zone, Military Zone, and A.I.D.A. Core. The only step back (compared to the previous title) is the absence of ragdoll physics.
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Coded Arms Contagion: release, platforms, and facts
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Studio & publishing
- Developer
- Creat Studios, Inc.
- Publisher
- Konami
- Franchise
- Standalone
Spielprofil
- Modi
- Multiplayer, Single player
- Perspective
- First person
- Themes
- Science fiction
Platform releases
- PlayStation Portable May 07, 2007
- PlayStation Portable Dec 31, 2007
- PlayStation Portable Sep 18, 2007
- PlayStation Portable Nov 2007
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