Garnet Cradle: Sugary Sparkle Cover

IGDB / 221892

Garnet Cradle: Sugary Sparkle

2010 Visual Novel

Fandisc of Garnet Cradle.

World design Nicht eindeutig ExperienceChoices

Deep dive / Spielprofil

Everything about Garnet Cradle: Sugary Sparkle: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

When she wakes up, she finds herself being in a crystal ball.... She is very very small and confined in a hard ball.... There is a prince in front of her. He is surprised to see her, but he doesn't know what's going on.... A messenger suddenly appears in front of them and tells them that she is confined in the ball because the prince did something extremely evil.... The messenger also says him, "If you want to save her, you'll need to complete a Christmas tree that is one and only in the world. If you can't, she will be confined in the ball forever...."

8 weitere Tags
Traitfast mini-games Traitfemale protagonist Traithigh school Traitminigames Traitmultiple endings Traitmultiple routes Traitnameable protagonist Traitotome

Game profile / Plain language

Garnet Cradle: Sugary Sparkle: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Spica
Publisher
Spica
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Text
Themes
Drama, Fantasy, Romance
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Feb 05, 2010

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