Dog's Life Cover

IGDB / 22251

Dog's Life

2003 50 / 100 Adventure
In Dog's Life you play Jake the puppy, as he explores the USA in an attempt to foil a fiendish plot. Miss Peaches doesn't like dogs, and sees them as a way of making money, by dog-napping Daisy the pedigree dog. The dog elements are closely integrated into the game - smells are indicated by lines of coloured smoke, emphasising a dog's acute sense of smell. Locating footprints is also done via this Smellovision mode. Show full summary

In Dog's Life you play Jake the puppy, as he explores the USA in an attempt to foil a fiendish plot. Miss Peaches doesn't like dogs, and sees them as a way of making money, by dog-napping Daisy the pedigree dog. The dog elements are closely integrated into the game - smells are indicated by lines of coloured smoke, emphasising a dog's acute sense of smell. Locating footprints is also done via this Smellovision mode. Tricks can be learnt, and used to win treats from humans. Jake must explore vast environments and interact with 15 breeds of dog. The aim is to get them onto his side, which is usually done by either having more bones than them, or winning a subgame against them. These are also dog-based - in one you must dig up bones, while another has you 'marking territory' to annex a full screen.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Dog's Life: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

In Dog's Life you play Jake the puppy, as he explores the USA in an attempt to foil a fiendish plot. Miss Peaches doesn't like dogs, and sees them as a way of making money, by dog-napping Daisy the pedigree dog. The dog elements are closely integrated into the game - smells are indicated by lines of coloured smoke, emphasising a dog's acute sense of smell. Locating footprints is also done via this Smellovision mode. Tricks can be learnt, and used to win treats from humans. Jake must explore vast environments and interact with 15 breeds of dog. The aim is to get them onto his side, which is usually done by either having more bones than them, or winning a subgame against them. These are also dog-based - in one you must dig up bones, while another has you 'marking territory' to annex a full screen.

9 weitere Tags
Traitchallenges Traitcollectibles Traitdetective mode Traitdog Traitdogs Traitin-game radio Traitminigames Traitnon-humanoid protagonist Traitpizza

Watch / Trailer

Trailer

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Dog's Life: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Frontier Developments
Publisher
Hip Games, Sony Computer Entertainment Europe, Success Corporation
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
First person, Third person
Themes
Action
03
Wo & wann

Platform releases

  • PlayStation 2 Sep 14, 2004
  • PlayStation 2 Oct 31, 2003
  • PlayStation 2 May 26, 2005

Prices / Stores

Compare Dog's Life prices and deals

Prices never affect your match ranking.

Physical & partner search

Search by edition and platform

1 / 8