The Sims Cover

IGDB / 223

The Sims

2000 82 / 100 Simulator
The Sims is a life-building simulation with emphasis on intimate details of individual characters rather than expansion of an entire society or civilization. You are in control of nearly every aspect of the lives of the individuals who make up your chosen population in the neighborhood. Characters are developed from the ground up and you infuse and mold them with personalities, looks, desires, moods, urges, living ar Show full summary

The Sims is a life-building simulation with emphasis on intimate details of individual characters rather than expansion of an entire society or civilization. You are in control of nearly every aspect of the lives of the individuals who make up your chosen population in the neighborhood. Characters are developed from the ground up and you infuse and mold them with personalities, looks, desires, moods, urges, living arrangements, career and personal choices, life styles, and reactions.

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Shared DNA
Single player Mode Open World World design
World design Open World StructureSandbox ExperienceChoices

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context
Management in The Sims revolves around decision-making. From physical environmental layouts, to mental outlook, emotional makeup and skills of your Sims, you'll be immersed in their daily lives. Activities include buying and placing unique items for households and offices, selling and replacing worn out furnishings, and otherwise building and maintaining the world in which your Sims live. You'll guide your Sims in life-development phases and chemistry between your Sims is a product of your manipulations as well - all form the level and style of interaction through conversations with other Sims. The Sims has a range of ten career tracks for your breadwinners to follow and each career advancement requires specific skills for success. There are ten levels of positions within each of the ten career tracks - your Sims can work their way up in career fields. Your Sims can experience floods, Show full description

Management in The Sims revolves around decision-making. From physical environmental layouts, to mental outlook, emotional makeup and skills of your Sims, you'll be immersed in their daily lives. Activities include buying and placing unique items for households and offices, selling and replacing worn out furnishings, and otherwise building and maintaining the world in which your Sims live. You'll guide your Sims in life-development phases and chemistry between your Sims is a product of your manipulations as well - all form the level and style of interaction through conversations with other Sims. The Sims has a range of ten career tracks for your breadwinners to follow and each career advancement requires specific skills for success. There are ten levels of positions within each of the ten career tracks - your Sims can work their way up in career fields. Your Sims can experience floods, fires, and robberies. Neglect, starvation, loss of energy, failure to perform basic bathroom visits - all can affect your Sims and even stop them in their tracks. Death is an option and entire families could be wiped out by complete neglect and starvation.

StructureSandbox ExperienceChoices GenreSimulator ThemeComedy ThemeFantasy ThemeRomance ThemeSandbox Traitartificial intelligence Traitbread Traitbuilding Traitcharacter creation Traitclass change Traitcockroach Traitcolor customization Traitcontent editor Traitcustomizable characters Traitdating Traitday/night cycle Traitdeath Traitexercise Traitfictional currencies Traitfirefighter Traitfireworks Traitgame developers choice awards 2001 Traitgibberish Traitgreatest hits Traitguitar playing Traitinteractive achievement awards 2000 Traitinterior design Traitinvisible wall Traitlgbtq+ Traitmanagement Traitmicromanagement Traitmind control Traitnever-ending Traitnon-player character Traitpc to console port Traitpick your gender Traitpolygonal 3d Traitpotion Traitpregnancy Traitshopping Traitsleeping Traitslice of life Traitsnow Traitsports cars Traitunlockables Traituser generated content Traitvideo game characters that play video games Traitworld building

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Trailer

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Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Maxis
Publisher
TransGaming Technologies, Aspyr Media, Electronic Arts
Franchise
The Sims
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Comedy, Fantasy, Romance, Sandbox
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Feb 04, 2000
  • Mac Aug 15, 2001
  • Mac Jul 25, 2000
  • Linux Mar 12, 2003
  • PC (Microsoft Windows) Feb 11, 2000

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