Shall we date?: Can't Say No Cover

IGDB / 225392

Shall we date?: Can't Say No

2012 Visual Novel

Can't Say No is an interactive romance novel game developed and published by NTT Solmare.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Shall we date?: Can't Say No: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Every day, you come home exhausted from working overtime, and you have to face your rocky relationship with your fiancé. One day, you decide to take a break from work. You are somehow drawn to the little café near your office, with its’ rich coffee aroma. Upon entering, you sit at the counter. The only thing on your mind is your fiancé; but things will be different today. Your life is about to change. You meet a charming and seductive man at the café…so what lies ahead? Will you able to keep your usual simple life? Or will you decide to take the road to a passionate and dangerous romance? Sometimes love can be dangerous in a grown up world. Can you say no?

4 weitere Tags
Traitfemale protagonist Traitmodern day Traitmodern day japan Traitotome

Game profile / Plain language

Shall we date?: Can't Say No: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
NTT Solmare Corp.
Publisher
NTT Solmare Corp.
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Text
Themes
Drama, Romance
03
Wo & wann

Platform releases

  • Android Dec 02, 2013
  • Android Jan 23, 2012
  • iOS Dec 02, 2013
  • iOS Jan 23, 2012

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