Sonic the Hedgehog: Time Attacked Cover

IGDB / 228594

Sonic the Hedgehog: Time Attacked

2003 Platform
Sonic The Hedgehog: Time Attacked is a 2003 fan game made by Jamie Bailey. Time Attacked has been compared to commercial games released by Sega because of the game's detailed original graphics and the author's vast knowledge of Clickteam based programming. Dr. Eggman has invented a time machine and uses it to go back in time to defeat Sonic following a failed attempt. Eggman succeeds and begins to create a paradox, Show full summary

Sonic The Hedgehog: Time Attacked is a 2003 fan game made by Jamie Bailey. Time Attacked has been compared to commercial games released by Sega because of the game's detailed original graphics and the author's vast knowledge of Clickteam based programming. Dr. Eggman has invented a time machine and uses it to go back in time to defeat Sonic following a failed attempt. Eggman succeeds and begins to create a paradox, causing the present-time Sonic to fade. Once he realizes what's going on with him, he sets off to stop Eggman before he completes the paradox and changes made in time are permanent.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Sonic the Hedgehog: Time Attacked: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Sonic The Hedgehog: Time Attacked is a 2003 fan game made by Jamie Bailey. Time Attacked has been compared to commercial games released by Sega because of the game's detailed original graphics and the author's vast knowledge of Clickteam based programming. Dr. Eggman has invented a time machine and uses it to go back in time to defeat Sonic following a failed attempt. Eggman succeeds and begins to create a paradox, causing the present-time Sonic to fade. Once he realizes what's going on with him, he sets off to stop Eggman before he completes the paradox and changes made in time are permanent.

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Gameplay Video

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Game profile / Plain language

Sonic the Hedgehog: Time Attacked: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Jamie Bailey
Publisher
Jamie Bailey
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Action
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Sep 08, 2003

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