JellyCar 3 Cover

IGDB / 228601

JellyCar 3

2011 Platform Racing
A second sequel to the original game, JellyCar 3 was released in February 2011 on the Apple App Store. As before, JellyCar 3 added more features to the game, such as video replays, car customization and secret goals. A limited rewind feature was also added, allowing players to back up on the current level and resume at a chosen point; a total of ten rewinds were available, with extra rewinds as in-app purchases. A Ma Show full summary

A second sequel to the original game, JellyCar 3 was released in February 2011 on the Apple App Store. As before, JellyCar 3 added more features to the game, such as video replays, car customization and secret goals. A limited rewind feature was also added, allowing players to back up on the current level and resume at a chosen point; a total of ten rewinds were available, with extra rewinds as in-app purchases. A March 2011 update added new car shapes, new customization options and the ability to race ghosts of other players. Reviews of JellyCar 3 have been generally favorable, with a Metacritic rating of 84, based on seven reviews. Steve McCaskill of Pocket Gamer said the game was "an addictive combination of driving and physics-based platforming that manages to overcome one or two minor control issues". In the review for SlideToPlay.com, Chris Reed said that JellyCar 3 was "a bouncy, wildly creative romp" and that the March 2011 update "brings more value to an already great game".

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about JellyCar 3: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

A second sequel to the original game, JellyCar 3 was released in February 2011 on the Apple App Store. As before, JellyCar 3 added more features to the game, such as video replays, car customization and secret goals. A limited rewind feature was also added, allowing players to back up on the current level and resume at a chosen point; a total of ten rewinds were available, with extra rewinds as in-app purchases. A March 2011 update added new car shapes, new customization options and the ability to race ghosts of other players. Reviews of JellyCar 3 have been generally favorable, with a Metacritic rating of 84, based on seven reviews. Steve McCaskill of Pocket Gamer said the game was "an addictive combination of driving and physics-based platforming that manages to overcome one or two minor control issues". In the review for SlideToPlay.com, Chris Reed said that JellyCar 3 was "a bouncy, wildly creative romp" and that the March 2011 update "brings more value to an already great game".

Game profile / Plain language

JellyCar 3: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Creature Feep
Publisher
Disney Interactive Studios
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Comedy, Kids
03
Wo & wann

Platform releases

  • iOS Feb 10, 2011
  • Android Feb 10, 2011
  • Windows Phone Feb 10, 2011

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