Catch the Dragon Cover

IGDB / 228836

Catch the Dragon

2020 Arcade Fighting
"Catch the Dragon" is the first game from LDLC VR Studio. It uses the technology of free roaming, offering a much more immersive experience than traditional virtual reality. Each player has a virtual reality headset and a PC in a backpack. They can interact and move freely throughout the game. The game is played with 2 teams of 2 to 3 players. The team of Norse gods from the Order faces off against the team of demon Show full summary

"Catch the Dragon" is the first game from LDLC VR Studio. It uses the technology of free roaming, offering a much more immersive experience than traditional virtual reality. Each player has a virtual reality headset and a PC in a backpack. They can interact and move freely throughout the game. The game is played with 2 teams of 2 to 3 players. The team of Norse gods from the Order faces off against the team of demonic forces from Chaos. Each player chooses their playing style between the mage and their magic staff, or the archer and their evil bow. Both teams have a common goal: to get the dragon's strength as many times as possible without being neutralized by the enemy's force.

World design Nicht eindeutig GameplayCombat-focused Game modeCo-op Game modeMultiplayer

Deep dive / Spielprofil

Everything about Catch the Dragon: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

"Catch the Dragon" is the first game from LDLC VR Studio. It uses the technology of free roaming, offering a much more immersive experience than traditional virtual reality. Each player has a virtual reality headset and a PC in a backpack. They can interact and move freely throughout the game. The game is played with 2 teams of 2 to 3 players. The team of Norse gods from the Order faces off against the team of demonic forces from Chaos. Each player chooses their playing style between the mage and their magic staff, or the archer and their evil bow. Both teams have a common goal: to get the dragon's strength as many times as possible without being neutralized by the enemy's force.

2 weitere Tags
Traitmedieval Traitvirtual reality experience

Game profile / Plain language

Catch the Dragon: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
LDLC VR Studio
Publisher
LDLC VR Studio
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Co-operative, Multiplayer
Perspective
First person, Virtual Reality
Themes
Action, Fantasy
03
Wo & wann

Platform releases

  • Windows Mixed Reality Jan 16, 2020

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