Quann Tulla Cover

IGDB / 229904

Quann Tulla

1985 Adventure
The pride and joy of the Federation, the Quann Tulla spaceship has been stolen by it's creator Erra Quann to take to the Evil Empire and sell the secrets of it's engines. You have been tasked to retrieve the ship as well as kill the traitor. Problem is, in the pursuit, your own ship the Crimson Cloud II has been damaged and you have run out of air. You must quickly start breathing again before completing your mission Show full summary

The pride and joy of the Federation, the Quann Tulla spaceship has been stolen by it's creator Erra Quann to take to the Evil Empire and sell the secrets of it's engines. You have been tasked to retrieve the ship as well as kill the traitor. Problem is, in the pursuit, your own ship the Crimson Cloud II has been damaged and you have run out of air. You must quickly start breathing again before completing your mission and save the Federation. Quann Tulla is a text adventure where text on the screen describes your location and you use the keyboard to type in commands to control your hero and interact with each location.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Quann Tulla: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The pride and joy of the Federation, the Quann Tulla spaceship has been stolen by it's creator Erra Quann to take to the Evil Empire and sell the secrets of it's engines. You have been tasked to retrieve the ship as well as kill the traitor. Problem is, in the pursuit, your own ship the Crimson Cloud II has been damaged and you have run out of air. You must quickly start breathing again before completing your mission and save the Federation. Quann Tulla is a text adventure where text on the screen describes your location and you use the keyboard to type in commands to control your hero and interact with each location.

2 weitere Tags
Traitfuturistic Traitinteractive fiction

Game profile / Plain language

Quann Tulla: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
8th Day Software
Publisher
8th Day Software
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Text
Themes
Science fiction
03
Wo & wann

Platform releases

  • Amstrad CPC 1985
  • Commodore C64/128/MAX 1985
  • ZX Spectrum 1985

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